Difference between revisions of "Beaver"

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(added Marshland to where its found)
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{{Creature
 
{{Creature
 
<!-- Please separate entries with commas when more than one entry is required -->
 
<!-- Please separate entries with commas when more than one entry is required -->
| Where found=Sand, Water
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| Where found=Marshland, Sand, Water
 
| Skill to attack=Big Game Hunting
 
| Skill to attack=Big Game Hunting
 
| Blood (health)=15
 
| Blood (health)=15
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}}
 
}}
 
==About==
 
==About==
A nonaggressive creature found near freshwater biomes such as lakes. They are less difficult than [[Deer]], but more difficult than [[Rabbit]]s
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A nonaggressive creature found at beaches, in shallow water, or in Marshland biomes. They are less dangerous than [[Deer]], but more dangerous than [[Rabbit]]s.
  
 
====Combat Behavior:====
 
====Combat Behavior:====
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*And the chance for a {{i2|Stringy Sinew}} for each butchered item.
 
*And the chance for a {{i2|Stringy Sinew}} for each butchered item.
  
There's also a chance for a {{i2|Gelatinous Lard}} drop during a [[Seasons|Cold Snap]]. With [[Viscera & Bits]] the potential drop is increased to 2.
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There's also a chance for a {{i2|Gelatinous Lard}} drop during a [[Seasons|Cold Snap]]. With [[Viscera & Bits]] the potential drop is increased to 2 (this extra lard can also be gotten in any season).
 
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Revision as of 23:13, 13 June 2017

Basic Info:
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 15
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Beaver

About

A nonaggressive creature found at beaches, in shallow water, or in Marshland biomes. They are less dangerous than Deer, but more dangerous than Rabbits.

Combat Behavior:

When fighting a beaver, if it is too far away from the fighter, music will begin to play and the beaver will start a dangerous spinning dance. This can cause nearby beavers to attack the person and do the same spinning dance. If you can run away, the dance will eventually end.

Resources

With the Beaver Skinning skill, skinning a single Beaver will yield:

NOTE: It is important to skin the Beaver first, or the butchering will ruin the skin.


With all relevant butchering skills (Butcher's Thrift, Butchery, Field Dressing, and Tanning), butchering a single Beaver will yield:

Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.

There's also a chance for a Gelatinous Lard icon.png Gelatinous Lard drop during a Cold Snap. With Viscera & Bits the potential drop is increased to 2 (this extra lard can also be gotten in any season).