Difference between revisions of "Bat"

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Bats appear when when [[Mining]] and when a Cave-In is imminent. The chance of a Bat spawning is increased the higher your [[Madness]] is.
 
Bats appear when when [[Mining]] and when a Cave-In is imminent. The chance of a Bat spawning is increased the higher your [[Madness]] is.
  
====Combat Behaviour:====
+
====Combat Behavior:====
  
 
A Bat, when attacking  will fly in close and, if not killed, will attach itself to your [[Neck]] detaching anything in that slot and sucking your [[Blood]].  
 
A Bat, when attacking  will fly in close and, if not killed, will attach itself to your [[Neck]] detaching anything in that slot and sucking your [[Blood]].  

Revision as of 00:58, 30 November 2019

Basic Info:
Where found:
Attacking:
Skill required: Small Game Hunting
Blood (health): unknown
Liftable or Inventory?: Inventory
Item(s) gained:
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s): unknown (use 'none' if no chance for rare items)
Bat


About

Bats appear when when Mining and when a Cave-In is imminent. The chance of a Bat spawning is increased the higher your Madness is.

Combat Behavior:

A Bat, when attacking will fly in close and, if not killed, will attach itself to your Neck detaching anything in that slot and sucking your Blood.

To remove a Bat, open your Equipment Window and click the Bat in your Neck slot. This will cause Bat will fly a bit away from you and then turn around to attack you again. Abilities like Stomp will work well on Bats, even though they are flying.

Bats suck between 3-4.5 Blood per tick and will not drop even if you are Knocked Out, leading to potential multiple KO's if you aren't quick enough to remove it and Run away.

Resources

Butchering a Bat will yield: