Difference between revisions of "Bat"
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==About== | ==About== | ||
− | Bats | + | |
+ | Bats appear when when [[Mining]] and when a Cave-In is imminent. The chance of a Bat spawning is increased the higher your [[Madness]] is. | ||
====Combat Behaviour:==== | ====Combat Behaviour:==== | ||
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− | Bats suck between 3-4.5 Blood per tick and will not drop | + | A Bat, when attacking will fly in close and, if not killed, will attach itself to your [[Neck]] detaching anything in that slot and sucking your [[Blood]]. |
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+ | To remove a Bat, open your Equipment Window and click the Bat in your Neck slot. This will cause Bat will fly a bit away from you and then turn around to attack you again. Abilities like [[Stomp]] will work well on Bats, even though they are flying. | ||
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+ | Bats suck between 3-4.5 Blood per tick and will not drop even if you are [[Knocked Out]], leading to potential multiple KO's if you aren't quick enough to remove it and [[Run]] away. | ||
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==Resources== | ==Resources== | ||
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Butchering a Bat will yield: | Butchering a Bat will yield: | ||
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*{{i|Bat Fang}} x 2 | *{{i|Bat Fang}} x 2 | ||
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Revision as of 00:58, 30 November 2019
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About
Bats appear when when Mining and when a Cave-In is imminent. The chance of a Bat spawning is increased the higher your Madness is.
Combat Behaviour:
A Bat, when attacking will fly in close and, if not killed, will attach itself to your Neck detaching anything in that slot and sucking your Blood.
To remove a Bat, open your Equipment Window and click the Bat in your Neck slot. This will cause Bat will fly a bit away from you and then turn around to attack you again. Abilities like Stomp will work well on Bats, even though they are flying.
Bats suck between 3-4.5 Blood per tick and will not drop even if you are Knocked Out, leading to potential multiple KO's if you aren't quick enough to remove it and Run away.
Resources
Butchering a Bat will yield:
- Bat Fang x 2