Difference between revisions of "Barkpack"

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{{Crafted
 
{{Crafted
 
 
| Objects required=Dried Bark;5, Fibre;2
 
| Objects required=Dried Bark;5, Fibre;2
 
 
}}
 
}}
 
{| style="width:100%; border:black 2px solid; background:#efebe5; padding=20px; vertical-align:bottom; text-align:left;"
 
{| style="width:100%; border:black 2px solid; background:#efebe5; padding=20px; vertical-align:bottom; text-align:left;"
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  | [[Equipment Slot::Backpacks]]
 
  | [[Equipment Slot::Backpacks]]
 
  |}
 
  |}
 
 
|}
 
|}
 
 
==About==
 
==About==
 +
A Barkpack has 16 inventory slots. When an item is placed in a barkpack its weight is reduced by 30%. Functionally identical to the [[Backpack]] but with fewer number of [[Inventory]] slots.
  
*A Barkpack gives you 4 more [[Inventory]] slots which are accessed when you equip it and right click on it.<br/>
+
Items in your backpack are not saved when you get [[Knocked Out|KO]].
*Functionally identical to the [[Backpack]] but with a different number of the [[Inventory]] slots and unique in game skin. 
 
*Items in your Barkpack are no longer saved when you get KO'd.
 
*When you are using hotkeys like shift+right click, items from Barkpack are not managed.
 
*When crafting or building, the game will not recognize items in your Barkpack for use as inputs/ingredients available.
 
You'd have to move them to your main inventory.<br/>
 
*You can use this to you advantage if you want to keep something like [[Aged Driftwood]] safe from wood-working crafting which might inadvertently use your [[Aged Driftwood]] instead of a [[Woodblock]] if you kept them in your main inventory.
 
  
 +
When you are using hotkeys like shift+right click, items from backpack are managed separately and the game will not recognize items in your backpack for use as inputs/ingredients when crafting or building.
 +
[[Category:PlayerMade|{{SUBPAGENAME}}]]
  
[[Category:PlayerMade|{{SUBPAGENAME}}]]
 
 
{{Gamemenu
 
{{Gamemenu
 
| item= {{PAGENAME}} | key= K
 
| item= {{PAGENAME}} | key= K
 
| parent1=Clothes & Equipment | key1=C
 
| parent1=Clothes & Equipment | key1=C
 
| parent2=Craft | key2=C
 
| parent2=Craft | key2=C
| parent3= | key3=
 
| parent4= | key4=
 
| parent5= | key5=
 
 
}}
 
}}

Revision as of 01:02, 22 June 2015

Barkpack icon.png Barkpack
Skill(s) required:
Object(s) required:
Weight: unknown
Required by: Objects
None
Structures
None
Equipment Slot: Backpacks

About

A Barkpack has 16 inventory slots. When an item is placed in a barkpack its weight is reduced by 30%. Functionally identical to the Backpack but with fewer number of Inventory slots.

Items in your backpack are not saved when you get KO.

When you are using hotkeys like shift+right click, items from backpack are managed separately and the game will not recognize items in your backpack for use as inputs/ingredients when crafting or building.



Game Menu
Craft (C) ⇒Clothes & Equipment (C) ⇒Barkpack (K)