Difference between revisions of "Argopelter"

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{{Creature
 
{{Creature
<!-- Please separate entries with commas when more than one entry is required -->
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| Where found=Darkness
| Where found=Autumnal,Coniferous,Darkness,Greenwood
 
 
| Skill to attack=Monster Hunting
 
| Skill to attack=Monster Hunting
 
| Blood (health)= 45
 
| Blood (health)= 45
 
| Liftable or Inventory=Liftable
 
| Liftable or Inventory=Liftable
 
| Dead animal=
 
| Dead animal=
| Items gained=Raw Argopelt, Argopelter Beak, Skinned Argopelter,Argopelter Egg
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| Items on pickup = none
| Rare items=Unthrown Argo Branch,Stringy Sinew
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| Items gained=Raw Argopelt, Skinned Argopelter,  
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| Rare items= Argopelter Beak, Argopelter Egg, Stringy Sinew, Unthrown Argo Branch,
 
}}
 
}}
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{|
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|
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==About==
  
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An {{i|{{PAGENAME}}}} is an aggressive [[Creature]] which can be found in any biome in The {{i|Darkness}} where there are {{i|Tree}}s. Seeing an Argopelter adds a tiny bit of [[Insanity]].
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Argopelter are usually found in groups of three to five. Rarely, an {{PAGENAME}} may follow a pilgrim for long distances without initialing combat, just watching, waiting for their prey to let down their guard.
  
==About==
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==Combat Behavior==
  
Argopelters can only be found in [[Darkness]] within [[Autumnal]] or [[Coniferous]] biomes. They spawn in packs of up to 5. Interestingly, they seem to have the propensity to follow a player for short distances even while not engaged in combat. Once within close range, the argopelter will inevitably attack the player if the player fails to move away in time. If there is a nearby tree, the argopelter will immediately move to climb it and begin pelting the player with sticks, dealing highly variable damage (0.3 to 33.8) which will quickly incapacitate the player. It is not possible to attack the argopelter while it is in the tree. The only way to remove the argopelter from the tree is to cut the tree down. The argopelter will then simply move into the next adjacent tree. It may be useful to confuse the argopelter by building a maze of makeshift fences around the bases of trees.
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{{{!}} class=wikitable
Butchering an Argopelter does not always yield beak.
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{{!}}-
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{{!}} '''Attack'''
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{{!}} '''[[Blood]] Damage'''
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{{!}} '''Effects'''
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{{!}}-
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{{!}} {{i|Throw Branch}}
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{{!}} 0.3 to 33.8
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{{!}} {{i|Stunned}}
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{{!}}}
  
If you take the Argopelter too far from a tree, it will despawn.
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{{PAGENAME}}s are aggressive; they will attack any pilgrim who wanders too close. When an {{PAGENAME}} initiates combat it will run to, and climb, the closest {{i|Tree}}. Once there the {{PAGENAME}} will begin to {{i|Throw Branch}}s. If a {{i|Branch}} connects it will deal a highly variable random amount of damage and you will become {{i|Stunned}}. It is possible to become Stun locked especially if multiple {{PAGENAME}}s are attacking at the same time. A {{PAGENAME}} cannot be damaged once up a Tree. The most effective way to get an {{PAGENAME}} down is to get out of range of the Sticks and wait for it to run towards a Tree closer to you. Once it is down you must intercept it and kill it before it can climb the another Tree. Occasionally, if there no Tree in range an {{PAGENAME}} will climb into the nearest Structure, or even the ground, and disappear completely.
  
{{Notice| WARNING! | Becoming KO'ed by an argopelter will result in the character becoming stuck in the KO state for excessively long periods of time. This is a known bug.}}
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==Resources==
  
==Stuffed Argopelter==
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With the [[Hideworking]] Skill learned, skinning an Argopelter will yield 1x {{i|Raw Argopelt}}.
  
A {{i|Skinned Argopelter}} is obtained when [[Butchery|Butchering]] an {{i|Argopelter}}.
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'''NOTE:''' It is important to skin the carcass first, otherwise the butchering will ruin the Hide.
  
A {{i|Skinned Argopelter}} can be Stuffed with a {{i|Grub}} and {{i|Salamander Tail}} to make a {{i|Unbaked Stuffed Argopelter}}. Bake it for a couple of hours in a lit {{i|Stove}} to get a {{i|Stuffed Argopelter}}. Right-click your {{i|Stuffed Argopelter}} and choose Cut 'er Up to get:
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With all relevant butchering Skills learned, butchering an Argopelter will always yield 1x Skinned Argopelter.
  
*2x {{i|Argopelter Breast}}
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There is a chance to get various rare items from butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned.
*2x {{i|Argopelter Wing}}
 
*2x {{i|Argopelter Drumstick}}
 
*2x {{i|Argopelter Thigh}}
 
  
When Cutting Up a Stuffed Argopelter there is a chance to also get a {{i|Argopelter Gizzard}}, {{i|Argopelter Heart}}, {{i|Argopelter Liver}} or {{i|Argopelter Neck}}.
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*1x {{i|Argopelter Beak}}
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*1x {{i|Argopelter Egg}}
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*{{i|Stringy Sinew}}s
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*1x {{i|Unthrown Argo Branch}}
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|}

Revision as of 05:05, 26 July 2020

Basic Info:
Where found:
Attacking:
Skill required: Monster Hunting
Blood (health): 45
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) gained:
Rare item(s):
Argopelter

About

An Argopelter icon.png Argopelter is an aggressive Creature which can be found in any biome in The Darkness icon.png Darkness where there are Tree icon.png Trees. Seeing an Argopelter adds a tiny bit of Insanity. Argopelter are usually found in groups of three to five. Rarely, an Argopelter may follow a pilgrim for long distances without initialing combat, just watching, waiting for their prey to let down their guard.

Combat Behavior

Attack Blood Damage Effects
Throw Branch icon.png Throw Branch 0.3 to 33.8 Stunned icon.png Stunned

Argopelters are aggressive; they will attack any pilgrim who wanders too close. When an Argopelter initiates combat it will run to, and climb, the closest Tree icon.png Tree. Once there the Argopelter will begin to Throw Branch icon.png Throw Branchs. If a Branch icon.png Branch connects it will deal a highly variable random amount of damage and you will become Stunned icon.png Stunned. It is possible to become Stun locked especially if multiple Argopelters are attacking at the same time. A Argopelter cannot be damaged once up a Tree. The most effective way to get an Argopelter down is to get out of range of the Sticks and wait for it to run towards a Tree closer to you. Once it is down you must intercept it and kill it before it can climb the another Tree. Occasionally, if there no Tree in range an Argopelter will climb into the nearest Structure, or even the ground, and disappear completely.

Resources

With the Hideworking Skill learned, skinning an Argopelter will yield 1x Raw Argopelt icon.png Raw Argopelt.

NOTE: It is important to skin the carcass first, otherwise the butchering will ruin the Hide.

With all relevant butchering Skills learned, butchering an Argopelter will always yield 1x Skinned Argopelter.

There is a chance to get various rare items from butchering. This chance is much higher with the Viscera & Bits Skill learned.