Difference between revisions of "Beaver"
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| Where found=Sand, Water | | Where found=Sand, Water | ||
| Skill to attack=Big Game Hunting | | Skill to attack=Big Game Hunting | ||
− | | Blood (health)= | + | | Blood (health)=15 |
| Liftable or Inventory=Liftable | | Liftable or Inventory=Liftable | ||
| Dead animal= | | Dead animal= |
Revision as of 10:29, 16 February 2016
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About
A nonaggressive creature found near freshwater biomes such as lakes. They are less difficult than Deer, but more difficult than Rabbits
Combat Behavior:
When fighting a beaver, if it is too far away from the fighter, music will begin to play and the beaver will start a dangerous spinning dance. This can cause nearby beavers to attack the person and do the same spinning dance. If you can run away, the dance will eventually end.
Resources
With the Beaver Skinning skill, skinning a single Beaver will yield:
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With all relevant butchering skills (Butcher's Thrift, Butchery, Field Dressing, and Tanning), butchering a single Beaver will yield:
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Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.
There's also a chance for a Gelatinous Lard drop during a Cold Snap. With Viscera & Bits the potential drop is increased to 2. |