Difference between revisions of "Barkpack"
From Salem Wiki
(Edit GameMenu) |
ShadowTani (talk | contribs) (update) |
||
Line 1: | Line 1: | ||
{{Crafted | {{Crafted | ||
− | |||
| Objects required=Dried Bark;5, Fibre;2 | | Objects required=Dried Bark;5, Fibre;2 | ||
− | |||
}} | }} | ||
{| style="width:100%; border:black 2px solid; background:#efebe5; padding=20px; vertical-align:bottom; text-align:left;" | {| style="width:100%; border:black 2px solid; background:#efebe5; padding=20px; vertical-align:bottom; text-align:left;" | ||
Line 8: | Line 6: | ||
| [[Equipment Slot::Backpacks]] | | [[Equipment Slot::Backpacks]] | ||
|} | |} | ||
− | |||
|} | |} | ||
− | |||
==About== | ==About== | ||
+ | A Barkpack has 16 inventory slots. When an item is placed in a barkpack its weight is reduced by 30%. Functionally identical to the [[Backpack]] but with fewer number of [[Inventory]] slots. | ||
− | + | Items in your backpack are not saved when you get [[Knocked Out|KO]]. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | When you are using hotkeys like shift+right click, items from backpack are managed separately and the game will not recognize items in your backpack for use as inputs/ingredients when crafting or building. | ||
+ | [[Category:PlayerMade|{{SUBPAGENAME}}]] | ||
− | |||
{{Gamemenu | {{Gamemenu | ||
| item= {{PAGENAME}} | key= K | | item= {{PAGENAME}} | key= K | ||
| parent1=Clothes & Equipment | key1=C | | parent1=Clothes & Equipment | key1=C | ||
| parent2=Craft | key2=C | | parent2=Craft | key2=C | ||
− | |||
− | |||
− | |||
}} | }} |
Revision as of 01:02, 22 June 2015
Barkpack | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
About
A Barkpack has 16 inventory slots. When an item is placed in a barkpack its weight is reduced by 30%. Functionally identical to the Backpack but with fewer number of Inventory slots.
Items in your backpack are not saved when you get KO.
When you are using hotkeys like shift+right click, items from backpack are managed separately and the game will not recognize items in your backpack for use as inputs/ingredients when crafting or building.
|