Difference between revisions of "Foraging"
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| Crafts unlocked=Berries-on-a-Straw, Virginian Shellroast, A Taste of Autumn, | | Crafts unlocked=Berries-on-a-Straw, Virginian Shellroast, A Taste of Autumn, | ||
| Builds unlocked= | | Builds unlocked= | ||
− | | Others unlocked=Forage | + | | Others unlocked=Baby Squirrel, Forage |
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*:This skill is a toggle: use once to start Foraging, use a second time (or activate another [[:Category:Movement|Movement]]) to stop Foraging. | *:This skill is a toggle: use once to start Foraging, use a second time (or activate another [[:Category:Movement|Movement]]) to stop Foraging. | ||
+ | |||
+ | Also allows for Rummaging through a [[Squirrel Stash]]. |
Revision as of 17:23, 23 July 2019
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In-Game Text
"But perhaps I had better pass over our divines in silence and not stir this pool or touch this fair but unsavory plant."
-Erasmus of Potterdam, The Praise of Folly
Foraging for supplies can be a difficult endeavor under the best of circumstances, but in a strange and wild land unfamiliar to the would-be woodsman the difficulty of this most critical art of survival can approach the Herculean. Foraging allows you your first insights into the wild plant-life of the New World.
About
- This skill enables you to Forage some basic herbs which is essential for your survival in the New World.
- You can also use a special Movement called Forage that increases the number of items found in the wilderness.
- However, leaving this skill on continuously drains Yellow Bile and costs Phlegm while moving.
- This skill is a toggle: use once to start Foraging, use a second time (or activate another Movement) to stop Foraging.
Also allows for Rummaging through a Squirrel Stash.