Difference between revisions of "Deer"

From Salem Wiki
Jump to: navigation, search
m (updated with new rare items parameter)
(another change to match template parameters)
Line 6: Line 6:
 
| Liftable or Inventory=Liftable
 
| Liftable or Inventory=Liftable
 
| Dead animal=
 
| Dead animal=
| Skill to skin=Hideworking
+
| Items gained=Raw Deer Hide, Raw Venison Steak, Raw Venison Cut, Meat Shreds, Brain
| Items from skinning=Raw Deer Hide
 
| Items from butchering=Raw Venison Steak, Raw Venison Cut, Meat Shreds, Brain
 
 
| Rare items=Stringy Sinew
 
| Rare items=Stringy Sinew
 
}}
 
}}

Revision as of 23:29, 12 August 2012

Providence icon.png

This article is Legacy content. Providence used to be the main hub of the new world before February 29th, 2024. It is now only accessible to older players.

Deer icon.png Deer
Switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 15
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Deer


About

A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.

DeadDeer.png

Note: It is important to skin the deer first, or the butchering will ruin the skin.

With the Hideworking skill, skinning a single deer will yield:

With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:

Notes