Difference between revisions of "Deer"
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== Notes == | == Notes == | ||
− | * Deer are safe to attempt around 10 Blood/10 Yellow Bile with Backalley Pugilism. | + | * Deer are safe to attempt around 10 [[Blood]]/10 [[Yellow Bile]] with [[Backalley Pugilism]]. |
− | * I was able to start 2-shotting deer with 30 [[Yellow Bile]] using [[Stomp]] (initiating combat with full bar) | + | * I was able to start 2-shotting [[deer]] with 30 [[Yellow Bile]] using [[Stomp]] (initiating [[combat]] with full bar) |
− | * Attempted attacking deer, after rabbit update, it does a ramming move for 10 blood, one shots me I have, 10 | + | * Attempted attacking [[deer]], after [[Recent Updates|rabbit update]], it does a ramming move for 10 [[blood]], one shots me I have, 10 [[Blood]], 8 [[Yellow Bile]].<br/>I am using [[fencing]], with [[engarde]] activated. --[[User:Cambrme|Cambrme]] 19:08, 7 July 2012 (CDT) |
[[Category: Creatures]] | [[Category: Creatures]] |
Revision as of 06:38, 26 July 2012
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About
A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.
Note: It is important to skin the deer first, or the butchering will ruin the skin.
With the Hideworking skill, skinning a single deer will yield:
With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:
- 7 Meat Shreds
- 6 Raw Venison Cuts
- 4 Raw Venison Steaks
- 1 Brain
- Random chance to get Stringy Sinew per meat cut
Notes
- Deer are safe to attempt around 10 Blood/10 Yellow Bile with Backalley Pugilism.
- I was able to start 2-shotting deer with 30 Yellow Bile using Stomp (initiating combat with full bar)
- Attempted attacking deer, after rabbit update, it does a ramming move for 10 blood, one shots me I have, 10 Blood, 8 Yellow Bile.
I am using fencing, with engarde activated. --Cambrme 19:08, 7 July 2012 (CDT)