Difference between revisions of "Colonial Tradesmanship"

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{{infobox skill
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{{SetProp
|image = File:Tradesmanship.png
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|IsinGameMenu=Learning
|req = [[Survival Skills]]
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|Has icon=
|enabled = [[Literacy]], [[Simple Cooking]]
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|Caption=For all the rest were poore Gentlemen, Tradesmen, Serving-men, libertines, and such like, ten times more fit to spoyle a Common-wealth, than either begin one, or but helpe to maintaine one.<br/>--John Smith, The Generall Historie of Virginia, New-England and The Summer Isles
|requiredby = [[Paving]], [[Fireplace]], [[Woven Basket]], [[Axe]], [[Bar of Bubbly Soap]], [[Nine Men's Morris]], [[Strawman]]
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|Has fullview={{SUBPAGENAME}}.png
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|RequiresTech=Survival Skills
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|UnlocksTech=Literacy, Simple Cooking
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|arts=
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|cloak=
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|faith=
 
|frontier=400
 
|frontier=400
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|hammer=
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|hunting=
 
|law=400
 
|law=400
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|mines=
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|pots=
 
|sparks=200
 
|sparks=200
|cost = [[Frontier & Wilderness]]: 400<br> [[Law & Lore]]: 400<br> [[Sparks & Embers]]: 200
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|stocks=
|caption = "For all the rest were poore Gentlemen, Tradesmen, Serving-men, libertines, and such like, ten times more fit to spoyle a Common-wealth, than either begin one, or but helpe to maintaine one." <p>-John Smith, The Generall Historie of Virginia, New-England and The Summer Isles
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|sugar=
}}
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|thread=
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|natural=
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|perennial=
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}}{{Infobox}}
  
This skill enables you to craft some basic tools.
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==About==
 
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The beginning colony requires a full plethora of tradesmen to help it grow and develop.<br/>
==In-Game Text==
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Colonial Tradesmanship allows you to craft some simple tools and is the first step on your way to becoming a useful and productive tradesman in the New World.
The beginning colony requires a full plethora of tradesmen to help it grow and develop. Colonial Tradesmanship allows you to craft some simple tools and is the first step on your way to becoming a useful and productive tradesman in the New World.
 
 
 
 
 
[[Category:Skills]]
 

Revision as of 18:57, 10 July 2012

Help on usage of this Infobox
Colonial Tradesmanship
Colonial Tradesmanship icon.png
Provided Alchemy values:
Humour:BloodPhlegmYellowBlack
Heal:
Salt:
Mercury:
Sulphur:
Lead:
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About

The beginning colony requires a full plethora of tradesmen to help it grow and develop.
Colonial Tradesmanship allows you to craft some simple tools and is the first step on your way to becoming a useful and productive tradesman in the New World.

... more about "Colonial Tradesmanship"
For all the rest were poore Gentlemen, TraFor all the rest were poore Gentlemen, Tradesmen, Serving-men, libertines, and such like, ten times more fit to spoyle a Common-wealth, than either begin one, or but helpe to maintaine one.<br/>--John Smith, The Generall Historie of Virginia, New-England and The Summer IslesVirginia, New-England and The Summer Isles +
Learning +
400 +