Difference between revisions of "Rowboat"
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{{Structure | {{Structure | ||
− | | Objects required= | + | | Objects required= Dry Board;15, Nails;8, Oakum;6, Leather;2, Planed Board;5,Wooden Paddle;2 |
− | | Needs lighting?= | + | | Size=2x5 |
− | | Liftable?= | + | | Needs lighting?=No |
+ | | Liftable?=Only when empty | ||
| Hit points= | | Hit points= | ||
| Soak value= | | Soak value= | ||
+ | | Repaired with=Oakum | ||
}} | }} | ||
+ | {| | ||
+ | | | ||
+ | ==About== | ||
− | + | A {{i|{{PAGENAME}}}} is a Watercraft which can carry 3x pilgrims and 4x items of cargo. Once your {{PAGENAME}} is placed in [[Bodies of Water|Water]], you can instantly get in by right-clicking. Ctrl + left-click to disembark from your {{PAGENAME}}. | |
− | + | {{:GameMenu/Build/Vehicles & Transports|transcludesection=watercraft}} | |
− | + | {{:GameMenu/Build|transcludesection=buildsign}} | |
− | + | |} | |
− | |||
− | |||
− | |||
{{Gamemenu | {{Gamemenu | ||
| item={{PAGENAME}}| key=R | | item={{PAGENAME}}| key=R | ||
− | | parent1= | + | | parent1=Vehicles & Transports | key1=V |
| parent2=Build | key2=B | | parent2=Build | key2=B | ||
}} | }} |
Latest revision as of 04:03, 23 October 2024
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AboutA WatercraftWatercraft are Transport Vehicles which can travel over Water. Objects can be loaded into a Watercraft by
Building StructuresSelecting a structure from the build menu or its sub-menus will place a Building Blueprint Sign at the position of the cursor and then clicking a valid building location on the ground will place the sign and open a window prompting the player to deposit the necessary materials and build the structure. Each material is followed by a series of three numbers.
Players can take their time building structures by depositing and committing resources to the build sign by clicking the "build" button. The character will build as much of the structure as they can with the available resources. They can return with more resources in the future. Note that if no resources are deposited, the build sign will disappear when the player walks away. If resources are deposited, but the player hasn't built them into the structure, the uncommitted resources will slowly disappear over time. This is to combat players using build signs as cheap and overpowered storage containers they can deposit and retrieve resources from. |
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