Difference between revisions of "Tilled Field"
From Salem Wiki
(→About) |
(→About) |
||
Line 31: | Line 31: | ||
− | '''Hint:''' Currently there is no penalty to overlapping fields with | + | '''Hint:''' Currently there is no penalty to overlapping fields with structures, so long as you can access the center to "use" it. However, we expect that there will eventually be a penalty and taking advantage of this fact may become a problem later. |
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 14:38, 13 November 2013
|
Tilled Field Tilled Field |
---|
About
Tilled Fields are created using the Till Field action.
Tilling a field
Fields are not built like other structures. Instead of placing the 'ghost' of a structure to indicate where to build it, you must select a tile.
The selected tile's North West corner will mark the center of the eventual 4x4 field. Tilled fields are easy to destroy if you misplace them.
Placing a theoretical field:
| |||
| |||
| selected tile north = up | ||
|
Hint: Currently there is no penalty to overlapping fields with structures, so long as you can access the center to "use" it. However, we expect that there will eventually be a penalty and taking advantage of this fact may become a problem later.
- See also:
- Agriculture for more information on farming.