Difference between revisions of "Tilled Field"

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'''Hint:''' Currently there is no penalty to overlapping fields with other fields or structures, so long as you can access the center to "use" it. However, we expect that there will eventually be a penalty and taking advantage of this fact may become a problem later.
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'''Hint:''' Currently there is no penalty to overlapping fields with structures, so long as you can access the center to "use" it. However, we expect that there will eventually be a penalty and taking advantage of this fact may become a problem later.
  
 
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Revision as of 14:38, 13 November 2013

Till Field icon.png Tilled Field
Skill(s) required:
Size: unknown
Object(s) required: None
Needs lighting?: No
Move/Destroy:
Liftable?: No?
Repaired with: unknown
Required by:
Required by:
Tilled Field
Tilled Field

About

Tilled Fields are created using the Till Field action.

Tilling a field

Fields are not built like other structures. Instead of placing the 'ghost' of a structure to indicate where to build it, you must select a tile.
The selected tile's North West corner will mark the center of the eventual 4x4 field. Tilled fields are easy to destroy if you misplace them.


Placing a theoretical field:



 
     


 
     


 
selected tile
north = up


 
     


Hint: Currently there is no penalty to overlapping fields with structures, so long as you can access the center to "use" it. However, we expect that there will eventually be a penalty and taking advantage of this fact may become a problem later.


See also: