Difference between revisions of "Template:Creature"
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| none='''Not found in the wild''' | | none='''Not found in the wild''' | ||
| = ''unknown'' | | = ''unknown'' | ||
− | | {{T1|{{{Where found}}}}} | + | | {{TX|T1|{{{Where found}}}}} |
}} | }} | ||
|} | |} | ||
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| {{#switch: {{{Blood (health)|}}} | | {{#switch: {{{Blood (health)|}}} | ||
| None='''Can't be Attacked''' | | None='''Can't be Attacked''' | ||
− | | none=''' | + | | none='''Can't be attacked''' |
+ | | various='''Various''' | ||
+ | | Various='''Various''' | ||
| = ''unknown'' | | = ''unknown'' | ||
| [[Has health::{{{Blood (health)}}}]] | | [[Has health::{{{Blood (health)}}}]] | ||
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| neither = | | neither = | ||
| = {{!}} style="vertical-align:top; padding-left:0.2em;" {{!}}'''Item(s) gained:'''{{!}}{{!}}''unknown'' | | = {{!}} style="vertical-align:top; padding-left:0.2em;" {{!}}'''Item(s) gained:'''{{!}}{{!}}''unknown'' | ||
− | | {{!}} style{{=}}"vertical-align:top; padding-left:0.2em;" {{!}}'''Item(s) gained:'''{{!}}{{!}}{{T2|{{{Dead animal}}}}} | + | | {{!}} style{{=}}"vertical-align:top; padding-left:0.2em;" {{!}}'''Item(s) gained:'''{{!}}{{!}}{{TX|T2|{{{Dead animal}}}}} |
}} | }} | ||
|} | |} | ||
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{| style="width:100%; border:black 2px solid; background:#4c4c4c; padding-left:0.2em;" | {| style="width:100%; border:black 2px solid; background:#4c4c4c; padding-left:0.2em;" | ||
| {{#IFEQ: {{{Items gained}}} | none | | style="text-align:center" colspan="2" {{!}}'''NOTE: ''Items and quantities depend upon skills known.'''''}} | | {{#IFEQ: {{{Items gained}}} | none | | style="text-align:center" colspan="2" {{!}}'''NOTE: ''Items and quantities depend upon skills known.'''''}} | ||
+ | |- | ||
+ | | {{#switch: {{{Items on pickup|}}} | ||
+ | | = style{{=}}"width:125px" {{!}}'''Item(s) on pickup:'''{{!}}{{!}}''unknown (use 'none' if cannot be butchered)'' | ||
+ | | none = | ||
+ | | style{{=}}"width:125px; vertical-align:top" {{!}}'''Item(s) on pickup:'''{{!}}{{!}}{{TX|T2|{{{Items on pickup}}}}} | ||
+ | }} | ||
|- | |- | ||
| {{#switch: {{{Items gained|}}} | | {{#switch: {{{Items gained|}}} | ||
− | | = style{{=}}"width:125px" {{!}}'''Item(s) gained:'''{{!}}{{!}}''unknown (use 'none' if | + | | = style{{=}}"width:125px" {{!}}'''Item(s) gained:'''{{!}}{{!}}''unknown (use 'none' if no chance for pickup items)'' |
| none = style{{=}}"text-align:center" colspan="2" {{!}}You cannot butcher this creature. | | none = style{{=}}"text-align:center" colspan="2" {{!}}You cannot butcher this creature. | ||
− | | style{{=}}"width:125px; vertical-align:top" {{!}}'''Item(s) gained:'''{{!}}{{!}}{{T2|{{{Items gained}}}}} | + | | style{{=}}"width:125px; vertical-align:top" {{!}}'''Item(s) gained:'''{{!}}{{!}}{{TX|T2|{{{Items gained}}}}} |
}} | }} | ||
|- | |- | ||
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| = style{{=}}"width:125px;" {{!}}'''Rare item(s):'''{{!}}{{!}}''unknown (use 'none' if no chance for rare items)'' | | = style{{=}}"width:125px;" {{!}}'''Rare item(s):'''{{!}}{{!}}''unknown (use 'none' if no chance for rare items)'' | ||
| none = | | none = | ||
− | | style{{=}}"width:125px; vertical-align:top;" {{!}}'''Rare item(s):'''{{!}}{{!}}{{T2|{{{Rare items}}}}} | + | | style{{=}}"width:125px; vertical-align:top;" {{!}}'''Rare item(s):'''{{!}}{{!}}{{TX|T2|{{{Rare items}}}}} |
}} | }} | ||
|} | |} | ||
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<!-- Image END --> | <!-- Image END --> | ||
<!-- Template END --> | <!-- Template END --> | ||
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Revision as of 20:46, 12 December 2019
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Template documentation (for the template shown above, sometimes hidden or invisible)
When to use this template:
How to use this template:Breakdown of parameters:
Blank code to copy+paste: |
{{Creature | Where found= | Skill to attack= | Blood (health)= | Liftable or Inventory= | Dead animal= | Items on pickup= | Items gained= | Rare items= }} |
Visit Template:Creature/doc to edit this text! (How does this work?)