Difference between revisions of "Template:Creature"
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{| style="min-width:300px; padding:0.1em; border:black 2px solid; border-radius:0.4em; background:#71583b; font-family:Calibri" | {| style="min-width:300px; padding:0.1em; border:black 2px solid; border-radius:0.4em; background:#71583b; font-family:Calibri" | ||
! style="color:white; font-size:1.4em;"|'''Basic Info:''' | ! style="color:white; font-size:1.4em;"|'''Basic Info:''' | ||
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+ | {| style="width:100%; border:black 2px solid; background:#4c4c4c" | ||
+ | | style="width:125px; vertical-align:middle; padding-left:0.2em;" |'''Where found:''' | ||
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| {{#switch: {{{Where found|}}} | | {{#switch: {{{Where found|}}} | ||
| None='''Not found in the wild''' | | None='''Not found in the wild''' |
Revision as of 17:53, 4 May 2024
Basic Info: |
---|
Where found: | |
unknown |
Attacking:
Skill required: | unknown |
Blood (health): | unknown |
Liftable or Inventory?: | unknown |
Item(s) gained: | unknown |
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known. | |
Item(s) on pickup: | unknown (use 'none' if cannot be butchered) |
Item(s) gained: | unknown (use 'none' if no chance for pickup items) |
Rare item(s): | unknown (use 'none' if no chance for rare items) |
Template documentation (for the template shown above, sometimes hidden or invisible)
When to use this template:
How to use this template:Breakdown of parameters:
Blank code to copy+paste: |
{{Creature | Where found= | Skill to attack= | Blood (health)= | Liftable or Inventory= | Dead animal= | Items on pickup= | Items gained= | Rare items= }} |
Visit Template:Creature/doc to edit this text! (How does this work?)