Difference between revisions of "Rabbit"
From Salem Wiki
m (checking properties) |
(Trial of new design.) |
||
Line 1: | Line 1: | ||
− | + | {{Creature | |
− | {{ | + | <!-- Please separate entries with commas when more than one entry is required --> |
− | | | + | | Where found=Grassland, Autumnal, Coniferous |
− | | | + | | Skill to attack=Small Game Hunting |
− | | | + | | Blood (health)=2.5 |
− | | | + | | Liftable or Inventory=Inventory |
− | | | + | | Dead animal=Dead Rabbit |
− | | | + | | Skill to skin=none |
− | | | + | | Items from skinning= |
− | + | | Items from butchering=Meat Shreds, Raw Rabbit Cut, Raw Rabbit Steak, Raw Rabbit Skin, Raw Long Ear, Tiny Pocketwatch | |
+ | }} | ||
==About== | ==About== |
Revision as of 13:51, 11 August 2012
|
About
Rabbits are an oddity in that when butchering them the pelt is automatically gathered and thus no skinning is required. (Not the case after the lest beta patch?)
The pelts can be sold in Boston for the same price as deer pelts.
Rabbits make an excellent source of meat and hides for weaker players.
They're easily killed (1-3 stomps) and tend not to fight back much.