Difference between revisions of "Proficiencies"
From Salem Wiki
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| {{i|Frontier & Wilderness}} | | {{i|Frontier & Wilderness}} | ||
| Increasing your value in Frontier & Wilderness decreases the wear on your Fishing Equipment. Also increases your chance of successfully getting a cutting from a tree. | | Increasing your value in Frontier & Wilderness decreases the wear on your Fishing Equipment. Also increases your chance of successfully getting a cutting from a tree. | ||
+ | | Caps fish purity | ||
|- | |- | ||
| {{i|Hammer & Nail}} | | {{i|Hammer & Nail}} | ||
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|- | |- | ||
| {{i|Hunting & Gathering}} | | {{i|Hunting & Gathering}} | ||
− | | | + | | Caps foraged herbs purity |
|- | |- | ||
| {{i|Law & Lore}} | | {{i|Law & Lore}} | ||
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| {{i|Mines & Mountains}} | | {{i|Mines & Mountains}} | ||
| Increasing your value in Mines & Mountains reduces your risk of falling when climbing, and also the damage you take when you do fall. | | Increasing your value in Mines & Mountains reduces your risk of falling when climbing, and also the damage you take when you do fall. | ||
+ | | Caps Quarried stone and foraged minerals purity | ||
|- | |- | ||
| {{i|Pots & Pans}} | | {{i|Pots & Pans}} | ||
− | | | + | | caps Dug-out, natural clay purity. |
|- | |- | ||
| {{i|Sparks & Embers}} | | {{i|Sparks & Embers}} | ||
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| {{i|Stocks & Cultivars}} | | {{i|Stocks & Cultivars}} | ||
| Increasing your value in Stocks & Cultivars increases the maximum amount of plenty that will be randomly added to fields when you plant them. It also increases your chance of successfully getting a tree sprouting with [[Forestry]]. | | Increasing your value in Stocks & Cultivars increases the maximum amount of plenty that will be randomly added to fields when you plant them. It also increases your chance of successfully getting a tree sprouting with [[Forestry]]. | ||
− | |||
|- | |- | ||
| {{i|Sugar & Spice}} | | {{i|Sugar & Spice}} |
Revision as of 18:13, 6 April 2013
Introduction
These are the skill values that define the ability of your character, see the respective pages for more detailed info on them.
Name | Description | |
---|---|---|
Arts & Crafts | ||
Cloak & Dagger | ||
Faith & Wisdom | ||
Frontier & Wilderness | Increasing your value in Frontier & Wilderness decreases the wear on your Fishing Equipment. Also increases your chance of successfully getting a cutting from a tree. | Caps fish purity |
Hammer & Nail | Increases your chance of success when planing boards. | |
Hunting & Gathering | Caps foraged herbs purity | |
Law & Lore | ||
Mines & Mountains | Increasing your value in Mines & Mountains reduces your risk of falling when climbing, and also the damage you take when you do fall. | Caps Quarried stone and foraged minerals purity |
Pots & Pans | caps Dug-out, natural clay purity. | |
Sparks & Embers | ||
Stocks & Cultivars | Increasing your value in Stocks & Cultivars increases the maximum amount of plenty that will be randomly added to fields when you plant them. It also increases your chance of successfully getting a tree sprouting with Forestry. | |
Sugar & Spice | ||
Thread & Needle | ||
Natural Philosophy | Increases your chance of successfully getting a tree sprouting with Forestry. | |
Perennial Philosophy |