Difference between revisions of "Forestry"

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(Created page with "{{Skill | Description= | Arts & Crafts=3500 | Cloak & Dagger= | Faith & Wisdom= | Frontier & Wilderness=3500 | Hammer & Nail= | Hunting & Gathering= | Law & Lore= | Mines & Mo...")
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Revision as of 06:24, 2 December 2012

Forestry icon.png Forestry
description unknown
Requirements:
Skill(s) required:
Proficiencies required:
3500 Arts & Crafts icon.png Arts & Crafts
{{{Flora & Fauna}}}"{{{Flora & Fauna}}}" is not a number. Flora & Fauna icon.png Flora & Fauna
{{{Herbs & Sprouts}}}"{{{Herbs & Sprouts}}}" is not a number. Herbs & Sprouts icon.png Herbs & Sprouts
{{{Hunting & Hideworking}}}"{{{Hunting & Hideworking}}}" is not a number. Hunting & Hideworking icon.png Hunting & Hideworking
3500 Stocks & Cultivars icon.png Stocks & Cultivars
3500 Natural Philosophy icon.png Natural Philosophy
Skills Unlocked:
None
Crafts Unlocked:
None
Builds Unlocked:
None
Others Unlocked:
None


About

"Nature herself gives a silent judgment in favor of the immortality of the soul, inasmuch as all are anxious, and that to a great degree, about the things which concert futurity:

'One Plants what Future ages shall enjoy.'

as Statius saith in his Synephebi. What is his object in doing so, except that he is interested in posterity? Shall the industrious husbandman, then, plant trees the fruit of which he shall never see?"

- Marcus Tullius Cicero, Tusculanarum Disputationum

The most abundant and plentiful of common and oft-employed resources can quickly, as a colony grows, become the scarcest. Forestry allows you to plant trees.