Difference between revisions of "Folk Medicine"
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{{Skill | {{Skill | ||
− | | Description=With the help of a little Folk Medicine well applied, you will | + | | Description=With the help of a little Folk Medicine well applied, you will ease the effects of both indigestion and sluggishness of mind. |
− | | Arts & Crafts= | + | | Arts & Crafts= |
| Cloak & Dagger= | | Cloak & Dagger= | ||
| Faith & Wisdom= | | Faith & Wisdom= | ||
− | | | + | | Flora & Fauna= |
| Hammer & Nail= | | Hammer & Nail= | ||
− | | Hunting & | + | | Herbs & Sprouts= |
+ | | Hunting & Hideworking=600 | ||
| Law & Lore= | | Law & Lore= | ||
| Mines & Mountains= | | Mines & Mountains= | ||
− | |||
| Sparks & Embers= | | Sparks & Embers= | ||
| Stocks & Cultivars= | | Stocks & Cultivars= | ||
Line 16: | Line 16: | ||
| Natural Philosophy=700 | | Natural Philosophy=700 | ||
| Perennial Philosophy= | | Perennial Philosophy= | ||
− | | Skills unlocked=Potions & Poultices | + | | Skills unlocked=Potions & Poultices, Rudimentary Triage |
− | | Crafts unlocked=Berrymash Laxative, Rattler Serum, Fishguts & Rot Refresher, | + | | Crafts unlocked=Berrymash Laxative, Rattler Serum, Fishguts & Rot Refresher, Berrymash Purgative |
| Builds unlocked= | | Builds unlocked= | ||
| Others unlocked= | | Others unlocked= | ||
}} | }} | ||
+ | |||
+ | ==In-Game Text== | ||
+ | |||
+ | ''"Medicine is of all the Arts the most noble; but, owing to the ignorance of those who practice it, and of those who, inconsiderately, form a judgement of them, it is at present far behind all the other arts." | ||
+ | |||
+ | ''-Hippocrates, The Law | ||
+ | |||
+ | In any colony of significant size, and especially given the harsh and at times unwelcoming conditions of the New World, injury and malady are, all in their due times, bound to make their appearances. With the help of a little Folk Medicine well applied, you will have several efficient but simple recipes at your disposal, to east and offset the effects of both indigestion and sluggishness of mind. | ||
==About== | ==About== | ||
+ | |||
+ | Some of the potions created with this skill don't require a [[Glass Bottle]]. |
Revision as of 21:32, 3 May 2015
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In-Game Text
"Medicine is of all the Arts the most noble; but, owing to the ignorance of those who practice it, and of those who, inconsiderately, form a judgement of them, it is at present far behind all the other arts."
-Hippocrates, The Law
In any colony of significant size, and especially given the harsh and at times unwelcoming conditions of the New World, injury and malady are, all in their due times, bound to make their appearances. With the help of a little Folk Medicine well applied, you will have several efficient but simple recipes at your disposal, to east and offset the effects of both indigestion and sluggishness of mind.
About
Some of the potions created with this skill don't require a Glass Bottle.