Difference between revisions of "Fencing"

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==In-Game Text==
 
==In-Game Text==
  
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Not all minds are noble that wield the noblest of weapons, and not only to noble designs do such weapons lend their employ. Fencing allows you to wield Swords and Rapiers.
 
Not all minds are noble that wield the noblest of weapons, and not only to noble designs do such weapons lend their employ. Fencing allows you to wield Swords and Rapiers.
  
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<onlyinclude>{{#ifeq:{{{transcludesection|swords}}}|swords|
 
==Swords==
 
==Swords==
  
With the Skill {{i|Fencing}} learned and a Sword Equipped in your right hand, a pilgrim can use either of the combat moves {{i|Thrust}} or {{i|Parry}} as well as the combat stance {{i|En Garde!}}.  
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With the Skill [[Fencing]] learned and a Sword Equipped in your right hand, a pilgrim can use either of the combat moves {{i|Thrust}} or {{i|Parry}} as well as the combat stance {{i|En Garde!}}.  
  
 
{{i|Thrust}} is a Piercing Attack which does highest damage of all attacks. However, as Thrust has a somewhat long animation it may be best to stun the victim first before combo-ing into a Thrust.
 
{{i|Thrust}} is a Piercing Attack which does highest damage of all attacks. However, as Thrust has a somewhat long animation it may be best to stun the victim first before combo-ing into a Thrust.
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By selecting a {{i|Whetstone}} from your inventory and right-clicking on a Sword, you can Sharpen it, transferring the [[Purity]] from the Whetstone onto the Sword and permanently increasing its damage. This will consume the Whetstone. Purity increases the amount of damage done by the Sabre by up to 10% for 100% Purity.
 
By selecting a {{i|Whetstone}} from your inventory and right-clicking on a Sword, you can Sharpen it, transferring the [[Purity]] from the Whetstone onto the Sword and permanently increasing its damage. This will consume the Whetstone. Purity increases the amount of damage done by the Sabre by up to 10% for 100% Purity.
  
[[Artifacts]] which increase Piercing Defense will reduce the damage you take from a Thrust. Artifacts which increase Piercing Power increase the amount of damage Thrust does.  
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[[Artifacts]] which increase Piercing Defense or Common Combat Defense will reduce the damage you take from a Thrust. Artifacts which increase Piercing Power or Common Combat Power increase the amount of damage Thrust does.  
  
 
:{| class=wikitable
 
:{| class=wikitable
! Sword !! Notes  
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{{!}} '''Sword''' {{!}}'''Notes'''
|- align=left
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{{!}}-  
| {{i|Adventurer's Rapier}}  
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{{!}} {{i|Adventurer's Rapier}}  
|- align=left
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{{!}}-  
| {{i|Claymore}}
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{{!}} {{i|Claymore}}
|- align=left
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{{!}}-  
| {{i|Nobleman's Rapier}}  
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{{!}} {{i|Nobleman's Rapier}}  
|- align=left
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{{!}}-  
| {{i|Pirate Captain's Sword}}  
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{{!}} {{i|Pirate Captain's Sword}}  
|- align=left
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{{!}}-  
| {{i|Spanish Sabre}} || Can be crafted.
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{{!}} {{i|Spanish Sabre}}  
|- align=left
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{{!}} Can be crafted.
| {{i|Toy Sword}} || Cannot be used to attack.  
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{{!}}-  
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{{!}}{{i|Toy Sword}}  
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{{!}} Cannot be used to attack.  
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{{!}}}
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}}</onlyinclude>
 
|}
 
|}

Revision as of 10:52, 10 January 2020

Fencing icon.png Fencing
"Allows you to wield Swords and Rapiers"
Requirements:
Skill(s) required:
Proficiencies required:
4500 Cloak & Dagger icon.png Cloak & Dagger
2500 Law & Lore icon.png Law & Lore
1500 Sparks & Embers icon.png Sparks & Embers
Skills Unlocked:
Crafts Unlocked:
None
Builds Unlocked:
None
Others Unlocked:


In-Game Text

"Fencing (Right honorable) in this new fangled age, is like our fashions, every day a change, resembling the chameleon, who alters himself into all colors save white."

– George Silver, Paradoxes of Defence

Not all minds are noble that wield the noblest of weapons, and not only to noble designs do such weapons lend their employ. Fencing allows you to wield Swords and Rapiers.

Swords

With the Skill Fencing learned and a Sword Equipped in your right hand, a pilgrim can use either of the combat moves Thrust icon.png Thrust or Parry icon.png Parry as well as the combat stance En Garde! icon.png En Garde!.

Thrust icon.png Thrust is a Piercing Attack which does highest damage of all attacks. However, as Thrust has a somewhat long animation it may be best to stun the victim first before combo-ing into a Thrust. Parry icon.png Parry is a combat move which will block an incoming attack from the direction you are facing if used just as the attack lands. To use Parry, you must have the combat stance En Garde! icon.png En Garde! active. A successful Parry will stun the opponent, an unsuccessful Parry will stun you. Currently, En Garde!'s only function is to to allow you to Parry. This, coupled with the fact that it is mutually exclusive with Run icon.png Run means that you sacrifice a lot of combat maneuverability to use it.

By selecting a Whetstone icon.png Whetstone from your inventory and right-clicking on a Sword, you can Sharpen it, transferring the Purity from the Whetstone onto the Sword and permanently increasing its damage. This will consume the Whetstone. Purity increases the amount of damage done by the Sabre by up to 10% for 100% Purity.

Artifacts which increase Piercing Defense or Common Combat Defense will reduce the damage you take from a Thrust. Artifacts which increase Piercing Power or Common Combat Power increase the amount of damage Thrust does.

{