Deer
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About
Deer is a non-aggressive creature often found at Autumnal, Coniferous, Game Trail, Grassland, Marshland and Woodland. Deer make good sources of meat and provide hides for creating Leather.
- Deer spawn 800% more on Game Trail.
Combat Behavior:
Deers will either approach the player and attempt a head buck for 8 base Damage or start charging at the player with a Bullrun-like attack which does a base of 15 damage and have a chance of causing a Fracture. Usually they only charge if they have a bit of distance between themselves and the player, but can charge from as short a distance as 2 tiles.
Resources
With the Hideworking skill, skinning a single deer will yield:
- Raw Deer Hide x 1
With all relevant butchering skills (Field Dressing, Butcher's Thrift , Butchery, Tanning, and Venison Cuisine), butchering a single deer will yield:
- Brain x 1
- Deer Antlers x1
- Raw Deer Slab x 2
- Raw Venison Steak x 6
- Raw Venison Cut x 10
- Meat Shreds x 15
- Bone x 5
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.
- This includes the chance for 1 Stringy Sinew for each butchered item.
- There's also a chance for up to 2 Deer Hoof drops. With Viscera & Bits the potential drop is increased to 4.