Difference between revisions of "Deer"

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[[File:DeadDeer.png]]
 
[[File:DeadDeer.png]]
  
Note: It is important to skin the deer first, or the butchering will ruin the skin.
 
  
 
With the [[Hideworking]] skill, skinning a single deer will yield:
 
With the [[Hideworking]] skill, skinning a single deer will yield:
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*4 [[Raw Venison Steak]]s
 
*4 [[Raw Venison Steak]]s
 
*1 [[Brain]]
 
*1 [[Brain]]
*Random chance to get [[Stringy Sinew]] per meat cut  
+
*Random chance to get [[Stringy Sinew]] per meat cut
 +
 
 +
 
 +
 
 +
'''Note: It is important to skin the deer first, or the butchering will ruin the skin.'''
  
 
== Notes ==
 
== Notes ==
 
* Attempted attacking [[deer]], after [[Recent Updates|rabbit update]], it does a ramming move for 10 [[blood]], one shots me I have, 10 [[Blood]], 8 [[Yellow Bile]].<br/>I am using [[fencing]], with [[engarde]] activated. --[[User:Cambrme|Cambrme]] 19:08, 7 July 2012 (CDT)
 
* Attempted attacking [[deer]], after [[Recent Updates|rabbit update]], it does a ramming move for 10 [[blood]], one shots me I have, 10 [[Blood]], 8 [[Yellow Bile]].<br/>I am using [[fencing]], with [[engarde]] activated. --[[User:Cambrme|Cambrme]] 19:08, 7 July 2012 (CDT)

Revision as of 01:42, 30 December 2012

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 15
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Deer


About

A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.

DeadDeer.png


With the Hideworking skill, skinning a single deer will yield:

With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:


Note: It is important to skin the deer first, or the butchering will ruin the skin.

Notes