Difference between revisions of "Deer"
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| Items on pickup= none | | Items on pickup= none | ||
| Items gained=Brain, Deer Skull, Meat Shreds, Raw Deer Hide, Raw Venison Cut, Raw Venison Steak | | Items gained=Brain, Deer Skull, Meat Shreds, Raw Deer Hide, Raw Venison Cut, Raw Venison Steak | ||
− | | Rare items=Deer Hoof, Deer Tick, Stringy Sinew | + | | Rare items=Cracked Bone, Deer Hoof, Deer Tick, Stringy Sinew |
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*1x {{i|Deer Skull}} | *1x {{i|Deer Skull}} | ||
*5x {{i|Bone}}s | *5x {{i|Bone}}s | ||
+ | *{{i|Cracked Bone}}s | ||
There is a chance to get various rare items when Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned. | There is a chance to get various rare items when Butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned. |
Revision as of 01:57, 24 October 2022
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AboutA Deer is a non-aggressive Creature which can be found in nearly all the biomes of the New World, but are 8x times more likely to spawn on Game Trails. Combat Behavior
Deer are non-aggressive so unless provoked Deers will not attack. Headbutt is a Deer's main attack, however, if it's attacker gets too far from it, a Deer will Bullrun, rushing in very quickly. If Charge lands, there is a chance for it to Fracture bones. When fighting a Deer it is best to stay nearby rather than backing off and allowing a Deer the chance to Charge. Deer are immune to Venom Darts. ResourcesWith the Hideworking Skill learned, Skinning a Deer will yield 1x Raw Deer Hide and by chance, 1x Deer Tick. NOTE: It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide. With all relevant Butchering Skills learned, butchering a Deer will always yield:
With the Boneworks Skill learned, Deboning a Deer will yield:
There is a chance to get various rare items when Butchering. This chance is much higher with the Viscera & Bits Skill learned.
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