Difference between revisions of "Deer"

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| Rare items=Deer Hoof, Deer Tick, Stringy Sinew
 
| Rare items=Deer Hoof, Deer Tick, Stringy Sinew
 
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{|
 
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==About==
 
==About==
  
{{i|Deer}} is a non-aggressive [[Creature]]s found throughout the New World, but are 800% more likely to spawn on {{i|Game Trail}}s.  
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A {{i|{{PAGENAME}}}} is a non-aggressive [[Creature]] which can be found in nearly all the biomes of the New World, but are 8x times more likely to spawn on {{i|Game Trail}}s.  
 
 
==Fighting==
 
  
Deer have 2 attack move:
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==Combat Behavior==
*Head butt - Head butt you and deal 8 [[blood]] damage.
 
*Charge attack - Deer start charging with a [[Bullrun]]-like attack, deal 15 damage and has a chance of causing {{i|Fracture}}, which will reducing your [[Yellow Bile]] and movement speed, Usually they only charge if there is a bit of distance between you and them, but rarely have been known to charge from as little of a distance as 2 tiles.
 
  
{{Notice| NOTE: | You can slot [[Artifact]]s into your clothes to increase your attack power or defense to make the hunt more easily, for more information, see [[Artifact]].}}
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{{{!}} class=wikitable
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{{!}}-
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{{!}} '''Attack'''
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{{!}} '''[[Blood]] Damage'''
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{{!}} '''Effects'''
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{{!}}-
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{{!}} {{i|Headbutt}}
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{{!}} 8
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{{!}}
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{{!}}-
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{{!}} {{i|Charge}}
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{{!}} 15
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{{!}} {{i|Fracture}}
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{{!}}}
  
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{{PAGENAME}}s are non-aggressive so unless provoked {{PAGENAME}}s will not attack {{i|Headbutt}} is a Deer's main attack, however, if it's attacker gets too far from it, a Deer will {{i|Charge}}, rushing in very quickly. If Charge lands, there is a chance for it to {{i|Fracture}} bones. When fighting a Deer is it best to stay nearby rather than backing off and allowing a Deer the chance to Charge.
  
 
==Resources==
 
==Resources==
  
With the [[Hideworking]] skill, Skinning a Deer will yield:
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With the [[Hideworking]] Skill learned, skinning a Deer will yield 1x {{i|Raw Deer Hide}} and by chance, 1x {{i|Deer Tick}}.
*{{i2|Raw Deer Hide}} x 1
 
*{{i2|Deer Tick}} x 1 by chance.
 
  
{{Notice| NOTE: | It is important to Skin the Deer before Butchering, otherwise you will ruin the Hide.}}
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'''NOTE:''' It is important to skin the carcass first, otherwise the butchering will ruin the Hide.
  
With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single deer will yield:
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With all relevant butchering Skills learned, butchering a Deer will always yield:
  
*{{i2|Brain}} x 1
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*1x {{i|Brain}}
*{{i2|Deer Antlers}} x1
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*1x {{i|Deer Antlers}}
*{{i2|Raw Deer Slab}} x 2
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*2x {{i|Raw Deer Slab}}s
*{{i2|Raw Venison Steak}} x 6
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*6x {{i|Raw Venison Steak}}s
*{{i2|Raw Venison Cut}} x 10
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*10x {{i|Raw Venison Cut}}s
*{{i2|Meat Shreds}} x 15
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*15x {{i|Meat Shreds}}
*{{i2|Bone}} x 5
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*6x {{i|Bone}}s
  
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]].
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There is a chance to get various rare items from butchering. This chance is much higher with the [[Viscera & Bits]] Skill learned.
  
*{{i2|Stringy Sinew}}
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*1-4x {{i|Deer Hoof}}s
*{{i2|Deer Hoof}} x 1-4
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*{{i|Stringy Sinew}}s
 
|}
 
|}

Revision as of 20:38, 17 July 2020

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 50
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) gained:
Rare item(s):
Deer

About

A Deer icon.png Deer is a non-aggressive Creature which can be found in nearly all the biomes of the New World, but are 8x times more likely to spawn on Game Trail icon.png Game Trails.

Combat Behavior

Attack Blood Damage Effects
Headbutt icon.png Headbutt 8
Unknown Item icon.png Charge 15 Fracture icon.png Fracture

Deers are non-aggressive so unless provoked Deers will not attack Headbutt icon.png Headbutt is a Deer's main attack, however, if it's attacker gets too far from it, a Deer will Unknown Item icon.png Charge, rushing in very quickly. If Charge lands, there is a chance for it to Fracture icon.png Fracture bones. When fighting a Deer is it best to stay nearby rather than backing off and allowing a Deer the chance to Charge.

Resources

With the Hideworking Skill learned, skinning a Deer will yield 1x Raw Deer Hide icon.png Raw Deer Hide and by chance, 1x Deer Tick icon.png Deer Tick.

NOTE: It is important to skin the carcass first, otherwise the butchering will ruin the Hide.

With all relevant butchering Skills learned, butchering a Deer will always yield:

There is a chance to get various rare items from butchering. This chance is much higher with the Viscera & Bits Skill learned.