Difference between revisions of "Deer"
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==About== | ==About== | ||
− | {{i|Deer}} is a non-aggressive creature often found at [[Autumnal]], [[Coniferous]], [[Game Trail]], [[Grassland]], [[Marshland]] and [[Woodland]]. Deer make good sources of meat and provide hides for creating [[Leather]]. | + | {{i|Deer}} is a non-aggressive [[Creature|creature]] often found at [[Autumnal]], [[Coniferous]], [[Game Trail]], [[Grassland]], [[Marshland]] and [[Woodland]]. Deer make good sources of meat and provide hides for creating [[Leather]]. |
*Deer spawn 800% more on Game Trail. | *Deer spawn 800% more on Game Trail. | ||
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==Resources== | ==Resources== | ||
With the [[Hideworking]] skill, skinning a single deer will yield: | With the [[Hideworking]] skill, skinning a single deer will yield: | ||
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*{{i2|Raw Deer Hide}} x 1 | *{{i2|Raw Deer Hide}} x 1 | ||
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{{Notice|NOTE:|It is important to skin the deer first, or the butchering will ruin the skin.}} | {{Notice|NOTE:|It is important to skin the deer first, or the butchering will ruin the skin.}} | ||
With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single deer will yield: | With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single deer will yield: | ||
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*{{i2|Brain}} x 1 | *{{i2|Brain}} x 1 | ||
*{{i2|Deer Antlers}} x1 | *{{i2|Deer Antlers}} x1 | ||
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*{{i2|Meat Shreds}} x 15 | *{{i2|Meat Shreds}} x 15 | ||
*{{i2|Bone}} x 5 | *{{i2|Bone}} x 5 | ||
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Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]]. | Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with [[Viscera & Bits]]. | ||
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− | + | *This includes the chance for 1 {{i2|Stringy Sinew}} for each butchered item. | |
− | *This includes the chance for | ||
*There's also a chance for up to 2 {{i2|Deer Hoof}} drops. With [[Viscera & Bits]] the potential drop is increased to 4. | *There's also a chance for up to 2 {{i2|Deer Hoof}} drops. With [[Viscera & Bits]] the potential drop is increased to 4. | ||
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Revision as of 21:18, 12 December 2019
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About
Deer is a non-aggressive creature often found at Autumnal, Coniferous, Game Trail, Grassland, Marshland and Woodland. Deer make good sources of meat and provide hides for creating Leather.
- Deer spawn 800% more on Game Trail.
Combat Behavior:
Deers will either approach the player and attempt a head buck for 8 base Damage or start charging at the player with a Bullrun-like attack which does a base of 15 damage and have a chance of causing a Fracture. Usually they only charge if they have a bit of distance between themselves and the player, but can charge from as short a distance as 2 tiles.
Resources
With the Hideworking skill, skinning a single deer will yield:
- Raw Deer Hide x 1
With all relevant butchering skills (Field Dressing, Butcher's Thrift , Butchery, Tanning, and Venison Cuisine), butchering a single deer will yield:
- Brain x 1
- Deer Antlers x1
- Raw Deer Slab x 2
- Raw Venison Steak x 6
- Raw Venison Cut x 10
- Meat Shreds x 15
- Bone x 5
Random chance to get various rare items from butchering. Chance of dropping, and sometimes also the potential quantity, is much higher with Viscera & Bits.
- This includes the chance for 1 Stringy Sinew for each butchered item.
- There's also a chance for up to 2 Deer Hoof drops. With Viscera & Bits the potential drop is increased to 4.