Difference between revisions of "Deer"

From Salem Wiki
Jump to: navigation, search
Line 16: Line 16:
  
 
With the [[Hideworking]] skill, skinning a single deer will yield:
 
With the [[Hideworking]] skill, skinning a single deer will yield:
*1 [[Raw Deer Hide]]
+
*{{i|Raw Deer Hide}} x 1
  
 
With all butchering skills acquired ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]] and [[Venison Cuisine]]), butchering a single deer will yield:
 
With all butchering skills acquired ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]] and [[Venison Cuisine]]), butchering a single deer will yield:
*{{i|Raw Deer Hide}} x 1
+
 
 
*{{i|Meat Shreds}} x 7  
 
*{{i|Meat Shreds}} x 7  
 
*{{i|Raw Venison Cut}} x 6
 
*{{i|Raw Venison Cut}} x 6

Revision as of 02:02, 30 April 2013

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 15
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Deer


About

A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.


With the Hideworking skill, skinning a single deer will yield:

With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:


Note: It is important to skin the deer first, or the butchering will ruin the skin.

Notes