Difference between revisions of "Deer"
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{{Creature | {{Creature | ||
<!-- Please separate entries with commas when more than one entry is required --> | <!-- Please separate entries with commas when more than one entry is required --> | ||
− | | Where found=Grassland,Autumnal,Coniferous | + | | Where found=Grassland,Autumnal,Coniferous,Woodland |
| Skill to attack=Big Game Hunting | | Skill to attack=Big Game Hunting | ||
| Blood (health)=15 | | Blood (health)=15 |
Revision as of 08:43, 24 March 2013
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About
A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.
With the Hideworking skill, skinning a single deer will yield:
With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:
- 7 Meat Shreds
- 6 Raw Venison Cuts
- 4 Raw Venison Steaks
- 1 Brain
- Random chance to get Stringy Sinew per meat cut
Note: It is important to skin the deer first, or the butchering will ruin the skin.
Notes
- Attempted attacking deer, after rabbit update, it does a ramming move for 10 blood, one shots me I have, 10 Blood, 8 Yellow Bile.
I am using fencing, with engarde activated. --Cambrme 19:08, 7 July 2012 (CDT)