Difference between revisions of "Dead Rabbit"

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m (→‎About: move-over loot info from Rabbit)
(Added in a new item I found after butchering a rabbit (Raw long ear))
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|RequiresTech=
 
|RequiresTech=
 
|RequiresObj=Rabbit;
 
|RequiresObj=Rabbit;
|Loot=Raw Rabbit Skin;1, Raw Rabbit Steak;1, Meat Shreds;3
+
|Loot=Raw Rabbit Skin;1, Raw Rabbit Steak;1, Meat Shreds;3, Raw Long Ear;1
 
}}{{Infobox}}
 
}}{{Infobox}}
  

Revision as of 16:29, 10 July 2012

SetProp/single:
You need to provide an amount for “Rabbit” in the RequiresObj parameter !
Help on usage of this Infobox
Dead Rabbit
Dead Rabbit icon.png
Provided Alchemy values:
Humour:BloodPhlegmYellowBlack
Heal:
Salt:
Mercury:
Sulphur:
Lead:
Back to Objects

About

The corpse of a Rabbit obtained by killing said rabbit.
Rabbits are an oddity in that when butchering them the pelt is automatically gathered and thus no skinning is required.
The pelts can be sold in Boston for the same price as deer pelts.