Difference between revisions of "Crow"
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{{i|Crow}}s are a passive [[Creature]] found abundantly throughout the New World, but are drawn towards your {{i|Tilled Field}}s. A Crow cannot attack or be attacked, but can be instead Shoo'd away by running at them. When scared off, a Crow will drop a {{i|Crow Feather}}. | {{i|Crow}}s are a passive [[Creature]] found abundantly throughout the New World, but are drawn towards your {{i|Tilled Field}}s. A Crow cannot attack or be attacked, but can be instead Shoo'd away by running at them. When scared off, a Crow will drop a {{i|Crow Feather}}. | ||
− | + | If a {{i|Crow}} lands anywhere on your {{i|Tilled Field}}, it will increase that Field's Upkeep to 600%. {{i|Scarecrow}}s or {{i|Questionably Effective Scarecrow}}s, when placed nearby, will prevent Crows from landing on your Tilled Fields. |
Revision as of 19:51, 26 January 2020
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About
Crows are a passive Creature found abundantly throughout the New World, but are drawn towards your Tilled Fields. A Crow cannot attack or be attacked, but can be instead Shoo'd away by running at them. When scared off, a Crow will drop a Crow Feather.
If a Crow lands anywhere on your Tilled Field, it will increase that Field's Upkeep to 600%. Scarecrows or Questionably Effective Scarecrows, when placed nearby, will prevent Crows from landing on your Tilled Fields.