Difference between revisions of "Club"
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| Objects required=Candy Gang Candy Cane;1, Cane;1, Caveman Club;1, Gavel of Justice;1, Golden Cane;1, Priest Staff;1, Primitive Club;1, Spiked Board;1 | | Objects required=Candy Gang Candy Cane;1, Cane;1, Caveman Club;1, Gavel of Justice;1, Golden Cane;1, Priest Staff;1, Primitive Club;1, Spiked Board;1 | ||
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+ | <onlyinclude>{{#ifeq:{{{transcludesection|clubmove}}}|clubmove| | ||
+ | ==Club Attack Move== | ||
− | + | {{i|Club}} is a '''Blunt''' Attack which if it connects will in interrupt your opponent's Attack and cause them to be briefly {{i|Stunned}}. Club is a good Attack for hunting Small Game and pilgrims who like to move quickly. Using Club consumes [[Yellow Bile]] and does [[Blood]] damage based on your current Yellow Bile and your [[Artifact#Blunt Power|Blunt Power]] and [[Artifact#Common Combat Power|Common Combat Power]] [[Artifact]] Bonus. [[Artifact#Blunt Defense|Blunt Defense]] or [[Artifact#Common Combat Defense|Common Combat Defense]] will reduce the damage you take from the Club Attack. | |
− | + | }}</onlyinclude> | |
− | + | {{:Clubbing|transcludesection=clubs}} | |
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[[Category:Combat]] | [[Category:Combat]] |
Revision as of 22:01, 31 August 2020
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Club Attack MoveClub is a Blunt Attack which if it connects will in interrupt your opponent's Attack and cause them to be briefly Stunned. Club is a good Attack for hunting Small Game and pilgrims who like to move quickly. Using Club consumes Yellow Bile and does Blood damage based on your current Yellow Bile and your Blunt Power and Common Combat Power Artifact Bonus. Blunt Defense or Common Combat Defense will reduce the damage you take from the Club Attack. Clubs
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