Difference between revisions of "Bullrun"

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{{Action}}
 
{{Action}}
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==In Game Text==
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Charge at your opponent over a distance.  A successful hit will knock your opponent on his rear for a substantial amount of time.
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==About==
 
==About==
 
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An attack which damages an enemy slightly, much more useful for stunning. Uses roughly 2% of current [[Yellow Bile]] per attack and leaves you stunned for ~1 second. On a successful hit, the target will be stunned for several seconds.
An attack which damages an enemy slightly, must more useful for stunning. Uses roughly 2% of current [[Yellow Bile]] per attack and leaves you stunned for ~1 second. On a successful hit, the target will be stunned for several seconds.
 
  
 
Bullrun applies a short stun immunity to the target which is longer than the stun.  Thus, it is not possible to chain stun an animal or player.
 
Bullrun applies a short stun immunity to the target which is longer than the stun.  Thus, it is not possible to chain stun an animal or player.
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*Attack type: Concussive
 
*Attack type: Concussive
  
==In Game Text==
 
 
Charge at your opponent over a distance.  A successful hit will knock your opponent on his rear for a substantial amount of time.
 
 
*Power type: Impact
 
 
{{Gamemenu
 
{{Gamemenu
 
| item={{PAGENAME}}| key=B
 
| item={{PAGENAME}}| key=B

Revision as of 18:31, 30 June 2015

Bullrun icon.png Bullrun
Skill(s) required:
Object(s) required: None
Bullrun

In Game Text

Charge at your opponent over a distance. A successful hit will knock your opponent on his rear for a substantial amount of time.

About

An attack which damages an enemy slightly, much more useful for stunning. Uses roughly 2% of current Yellow Bile per attack and leaves you stunned for ~1 second. On a successful hit, the target will be stunned for several seconds.

Bullrun applies a short stun immunity to the target which is longer than the stun. Thus, it is not possible to chain stun an animal or player.

  • Attack type: Concussive



Game Menu
Combat (T) ⇒Attacks (T) ⇒Bullrun (B)