Difference between revisions of "Blazing Brazier"

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==About==
 
==About==
It drains 3 [[Black Bile]] "per hit" of nearby enemies in your claim. <small>[http://forum.paradoxplaza.com/forum/showthread.php?606725-Game-Development-Hammer-Time. Source]</small>
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Braziers will drain 3 [[Black Bile]] "per hit" from nearby enemies in your claim. <small>[http://forum.paradoxplaza.com/forum/showthread.php?606725-Game-Development-Hammer-Time. Source]</small>
 
*This drain is reduced ( dmg = basedmg / (1 + N*0.2) ) when within the range of other [[Torch Post]]s or [[Blazing Brazier]]s
 
*This drain is reduced ( dmg = basedmg / (1 + N*0.2) ) when within the range of other [[Torch Post]]s or [[Blazing Brazier]]s
 
*The effective range was confirmed by devs to be 250 pixels, which makes almost 23 tiles (11 pixels per tile)
 
*The effective range was confirmed by devs to be 250 pixels, which makes almost 23 tiles (11 pixels per tile)
*You don't need to "light" a blazing brazier, it will automatically light itself when it detects enough crimes near it as long as it has coal. For example 3 wastes (vandalisms) are enough to activate brazier, which means that enemy can destroy 2 walls without activating braziers.
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*You do not need to "light" a blazing brazier, it will automatically ignite when it detects enough crimes near it, as long as it has coal. For example 3 wastes (vandalism) are enough to activate a brazier, which means that an enemy can destroy 2 walls without activating a brazier.
*Braziers activation is global - all braziers on claim activate at the same time.
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*Brazier activation is global - all braziers on a claim activate at the same time.
  
*Braziers with more than 50% damage will not attack until it's repaired
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*Braziers with more than 50% damage will not attack until they are repaired.
*When the brazier attacks you literally seem a black line from the brazier to you hit you, it does hit for about every second maybe faster
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*Light duration, when activated, stays on for approximately 8 minutes after a crime then turns off. Uses 1 piece of coal.  -Damminson
*Light duration when fulfilled? Stays on for aproximatly 8 minutes after a crime them turns off. Used 1 piece of coal.  -Damminson
 
 
*Has a capacity to hold 20 [[charcoal]].
 
*Has a capacity to hold 20 [[charcoal]].
  

Revision as of 03:22, 29 December 2012

Blazing Brazier icon.png Blazing Brazier
Skill(s) required:
Size: unknown
Object(s) required:
Needs lighting?: No
Move/Destroy:
Liftable?: No?
Repaired with: unknown
Required by:
Required by: None
Blazing Brazier
Blazing Brazier

About

Braziers will drain 3 Black Bile "per hit" from nearby enemies in your claim. Source

  • This drain is reduced ( dmg = basedmg / (1 + N*0.2) ) when within the range of other Torch Posts or Blazing Braziers
  • The effective range was confirmed by devs to be 250 pixels, which makes almost 23 tiles (11 pixels per tile)
  • You do not need to "light" a blazing brazier, it will automatically ignite when it detects enough crimes near it, as long as it has coal. For example 3 wastes (vandalism) are enough to activate a brazier, which means that an enemy can destroy 2 walls without activating a brazier.
  • Brazier activation is global - all braziers on a claim activate at the same time.
  • Braziers with more than 50% damage will not attack until they are repaired.
  • Light duration, when activated, stays on for approximately 8 minutes after a crime then turns off. Uses 1 piece of coal. -Damminson
  • Has a capacity to hold 20 charcoal.



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Build (B) ⇒Buildings & Structures (B) ⇒Claims & Defenses (C) ⇒Blazing Brazier (Z)