Difference between revisions of "Beaver"
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− | {{ | + | {{Creature |
− | | | + | <!-- Please separate entries with commas when more than one entry is required --> |
− | | | + | | Where found=Sand, Water |
− | | | + | | Skill to attack=Big Game Hunting |
− | | | + | | Blood (health)=10 |
− | | | + | | Liftable or Inventory=Liftable |
− | | | + | | Dead animal= |
− | | | + | | Skill to skin=Beaver Skinning |
− | + | | Items from skinning=Raw Beaver Pelt, Fine Beaver Teeth | |
+ | | Items from butchering=Raw Beaver Steak, Raw Beaver Cut, Meat Shreds, Brain, Stringy Sinew | ||
+ | }} | ||
==About== | ==About== |
Revision as of 03:12, 12 August 2012
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About
A nonaggressive creature found near freshwater biomes such as lakes. They are less difficult than Deer, but more difficult than Crickets. Beaver Skinning allows you to gain Beaver Skins from them. As with most creatures, Stomp is invaluable to keep them from attacking back.
With Beaver Skinning, skinning a single beaver will yield:
- 1 Raw Beaver Pelt
- Random chance to get Fine Beaver Teeth
With all butchering skills acquired, butchering a single beaver will yield:
- 4 Meat Shreds
- 3 Raw Beaver Cuts
- 1 Raw Beaver Steaks
- 1 Brain
- Random chance to get Stringy Sinew per meat cut
Notes
- I was able to start 1-shotting beavers with 39 Yellow Bile using Stomp (initiating combat with full bar)