Gluttony

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Gluttonybar.png

About

There are only two ways in which a pilgrim can raise their Humours; Cravings or Gluttony. While Cravings can increase humours by 1 or 2 points, Gluttony, also known as Feasting, can increase humours by several points with proper planning and skill.

Starting a Gluttony Session

The option to start a Gluttony Session is only available to you so long as you have no Full and Fed Up icon.png Full and Fed Up debuff. This is mostly clearly indicated by the presence of two forks directly underneath your Humour bars. Clicking these forks will start a Gluttony Session and change your pointer to a fork as well and will change your Humour bars to appear empty. Moving at all will cancel your Gluttony Session, if any Food at all was consumed during your Gluttony Session you will generally have to wait until your Full and Fed Up debuff goes away before you can start a new session. Tables are the only Container which can remain open during a Gluttony Session.

Consuming Food During A Gluttony Session

Unless you are wearing any feasting artifacts, you are limited to feasting up to 10 items from each food group.

Clicking your mouse pointer, now a fork, on any Food during a Gluttony Session will consume that Food. Consuming a Food during a Gluttony Session will begin to fill your now empty Humour bars. The amount filled for each Bile will start as a value between the low end and high end of the Gluttony Values ranges listed on each Food determined by chance. Anytime a Humour Bar is completely filled in excess you will gain 1 point in that Bile and all your bars will empty so you can begin again. The amount needed to fill a Humor bar is equal to the amount of the ‘’’HIGHEST’’’ Bile you have. For instance if your highest Bile is Yellow Bile and you have 100 points but you only have 50 points in Blood you will still have to fill your Blood Humour bar to at least 100.1 points to gain a point in Blood. For this reason it is generally recommend that pilgrims keep their Bille relatively equal. If consuming a Food causes more than one Humour bar to be filled, one of those Biles will be randomly chosen to be increased. Each Food consumed will add time to your Full and Fed Up debuff and your Gluttony Session Points.

Full and Fed Up

Full and Fed Up icon.png Full and Fed Up is a debuff that represents the time it takes you to digest all the Food you consumed during your Gluttony Session and you cannot begin a new Session until your Full and Fed Up debuff goes away. Each Food has a Full and Fed Up time listed on it, and while that time can be useful for evaluating Foods the actual time added to your Full and Fed Up debuff will generally be lower than this number. The actual time added depends on how many points of Biles you’ve gained during your Gluttony Session. The equation for this is fn = (2n + 1)/2n+1 however knowing this is not important and the general take away is that the more Biles you have gained the less of the Full and Fed Up time listed on the Food you will actually gain although your Full and Fed Up will always continue to rise. Additionally for every 3 Biles you gain your Full and Fed Up debuff will be lowered by an amount determined by your Sugar & Spice icon.png Sugar & Spice Proficiency and chance. Occasionally at very low Biles you this bonus reduction will drop your Full and Fed Up to 0 and will end your Gluttony Session allowing you to start again. The amount of time remaining on you Full and Fed Up debuff will be listed on its icon. {{#ifeq:purgative|purgative|

Gluttony Session Points

Each time a Bile is raised during a Gluttony Session you will be awarded a certain amount of Gluttony Session Points. Gluttony Session Points are awarded based on your Humours. For instance if you already have 10 Blood and you increase your Blood by 1 point you will be awarded 11 Gluttony Session Points, if you then went on to raise your Blood again you would be given 12 Gluttony Session Points for a total of 23 points and so on. Your Gluttony Session Points are also listed on your Full and Fed Up debuff. Other than managing your Quenched and Quaffed it is typically not very important to pay close attention to your Gluttony Session Points. After Drinking any Liquid you will receive a Quaffed & Quenched icon.png Quaffed & Quenched debuff. Each Sip adds 10 to the debuff. Once you reach your max Quaffed & Quenched you will not be able to Drink anymore. Your max Quaffed & Quenched scales with your max Phlegm. Your Quaffed & Quenched debuff will not decrease with time, but rather must be reduced through Gluttony. Each time you are awarded Gluttony Session Points after gaining a point in any Bile during a Gluttony Session your Quaffed & Quenched debuff will also be reduced by the same amount For example, a Gluttony Session resulting in 250 Gluttony Session Points will reduce your Quaffed & Quenched debuff by 250. For this reason it is necessary to manage Food and Drink carefully, especially at low Humours when Gluttony Sessions tend to be smaller.

Feasting Artifacts

Unless you are wearing sufficient feasting artifacts, you are limited to feasting up to 10 items from each food group. As your Feasting Bonus increases so will the numbers of items that can be feasted from each food group.

Feasting Bonus Needed Maximum Items per Food Group
0 - 100 10
101 - 200 11
201 - 300 12
301 - 400 13
401 - 500 14
501+ 15

Variable Recipes

Most raw ingredients emphasize a single Bile. When one of these ingredients is used in a recipe the resulting Food will get a bonus in that humour while reducing the effectiveness of the humours. For example, preparing a recipe with Green Bell Peppers icon.png Green Bell Peppers will emphasize red and yellow humours, while preparing it with Red Bell Peppers icon.png Red Bell Peppers will emphasis blue and black humours.

Additionally if a Variable Recipe calls for more than one of the same type a raw ingredient, for instance 2x Any Mushroom icon.png Any Mushrooms, a good chef will always use the SAME raw ingredients. Using more than one type of raw ingredient in a Variable Recipe will not emphasize any Bile at all!

How to Read Variable Recipes

All Variable Recipes resulting stats are listed in order of Blood, Phlegm, Yellow Bile, and Black Bile with the ingredients that emphasized those Biles to the left of the numbers. When there are multiple variable that emphasize the same Bile those ingredients are listed alphabetically. When an ingredient adds a more than a 1x bonus to a Bile that number is highlighted in the appropriate color. This means that you can quickly look for the color of the Bile you wish to gain and then use that to find the ingredient you need to obtain to make that happen. Generally the harder the food is to obtain the larger its bonus will be.

Double Variable Recipes

Double Variable Recipes are recipes which uses 2x different variable raw ingredients which both emphasize their own Bile. These recipes can be particularly powerful Foods when matching both the raw ingredients to emphasize the SAME Bile.

How to Read Double Variable Recipes

Double Variable Recipes can be a bit tricky to figure out due to the sheer number of combinations. The easiest way to read these recipes to find ingredients that match is to look at the header at the top of each table which will list the 1st variable raw ingredient and also the Bile which it emphasizes. Because the table below is in Blood, Phlegm, Yellow Bile, Black Bile order, you can then look for the corresponding color in that table to find the 2nd raw ingredient that matches the first. This combinations will almost always be the highest possible.

Occasionally the first raw ingredient on the table below the header will be the same ingredient, this combination is only possible in some Foods when the recipe calls for more than one of the 2nd raw ingredient and you use two different raw ingredients rather than using the same ones. This is generally not the most efficient way to make these foods. If the recipe calls for more than one of the 1st raw ingredient combinations which mix these ingredients can be found in the very last table on the page. Occasionally instead of a Bile being stated in the header it will say “Bonus” in green. These are generally rare foods which match and emphasize all Biles. These can be great Foods to make if you have the raw ingredients but due to rarity are generally not combinations you will normally use.