Difference between revisions of "Bullrun"
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{{Action}} | {{Action}} | ||
+ | ==In Game Text== | ||
+ | Charge at your opponent over a distance. A successful hit will knock your opponent on his rear for a substantial amount of time. | ||
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==About== | ==About== | ||
− | + | An attack which damages an enemy slightly, much more useful for stunning. Uses roughly 2% of current [[Yellow Bile]] per attack and leaves you stunned for ~1 second. On a successful hit, the target will be stunned for several seconds. | |
− | An attack which damages an enemy slightly, | ||
Bullrun applies a short stun immunity to the target which is longer than the stun. Thus, it is not possible to chain stun an animal or player. | Bullrun applies a short stun immunity to the target which is longer than the stun. Thus, it is not possible to chain stun an animal or player. | ||
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*Attack type: Concussive | *Attack type: Concussive | ||
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{{Gamemenu | {{Gamemenu | ||
| item={{PAGENAME}}| key=B | | item={{PAGENAME}}| key=B |
Revision as of 18:31, 30 June 2015
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In Game Text
Charge at your opponent over a distance. A successful hit will knock your opponent on his rear for a substantial amount of time.
About
An attack which damages an enemy slightly, much more useful for stunning. Uses roughly 2% of current Yellow Bile per attack and leaves you stunned for ~1 second. On a successful hit, the target will be stunned for several seconds.
Bullrun applies a short stun immunity to the target which is longer than the stun. Thus, it is not possible to chain stun an animal or player.
- Attack type: Concussive
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