Difference between revisions of "Deer Tick"

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A Deer Tick is obtained by chance when Skinning a {{i|Deer}}.
 
A Deer Tick is obtained by chance when Skinning a {{i|Deer}}.
 
{{:Plague Handling|transcludesection=planttick}}
 
{{:Plague Handling|transcludesection=planttick}}
{{:Sanctioned Mortification|transcludesection=infect}}
 
 
|}
 
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Latest revision as of 23:12, 24 May 2024

Deer Tick icon.png Deer Tick
Skill(s) required:
Object(s) required:
Weight: 0.03
Required by: Objects
None
Structures
None
Proficiencies:
Proficiencie(s) gained:
710 Cloak & Dagger icon.png Cloak & Dagger
485 Hunting & Hideworking icon.png Hunting & Hideworking
830 Natural Philosophy icon.png Natural Philosophy
340 Perennial Philosophy icon.png Perennial Philosophy
Inspiration Required: 2365
Uses: 1
Inspiration Efficiency:
0.3002 Cloak & Dagger icon.png Cloak & Dagger
0.2051 Hunting & Hideworking icon.png Hunting & Hideworking
0.351 Natural Philosophy icon.png Natural Philosophy
0.1438 Perennial Philosophy icon.png Perennial Philosophy

Flavor Text

Tiny dot of forest splendor, a master hunter hidden and ready to drink its fill.

About

A Deer Tick is obtained by chance when Skinning a Deer icon.png Deer.

Infecting Clothing

Right-clicking a Deer Tick icon.png Deer Tick onto Any Clothing icon.png Any Clothing except for Hats and Masks, and selecting "Plant Tick" with the Plague Handling Skill learned will hide that Deer Tick in that item of Clothing. Any pilgrim who wears an item of Clothing infected with a Deer Tick will become Disease icon.png Diseased.