Difference between revisions of "Deer"
Pistolshrimp (talk | contribs) |
Pistolshrimp (talk | contribs) |
||
Line 6: | Line 6: | ||
| Dead animal= | | Dead animal= | ||
| Items on pickup= none | | Items on pickup= none | ||
− | | Items gained=Brain, Deer | + | | Items gained=Brain, Deer Skull, Meat Shreds, Raw Deer Hide, Raw Venison Cut, Raw Venison Steak |
| Rare items=Deer Hoof, Deer Tick, Stringy Sinew | | Rare items=Deer Hoof, Deer Tick, Stringy Sinew | ||
}} | }} | ||
Line 41: | Line 41: | ||
*1x {{i|Brain}} | *1x {{i|Brain}} | ||
− | |||
*2x {{i|Raw Deer Slab}}s | *2x {{i|Raw Deer Slab}}s | ||
*6x {{i|Raw Venison Steak}}s | *6x {{i|Raw Venison Steak}}s |
Revision as of 02:52, 4 October 2022
|
AboutA Combat Behavior
Deer are non-aggressive so unless provoked Deers will not attack. ResourcesWith the Hideworking Skill learned, Skinning a Deer will yield 1x NOTE: It is important to Skin the carcass first, otherwise the Butchering will ruin the Hide. With all relevant Butchering Skills learned, butchering a Deer will always yield:
With the Boneworks Skill learned, Deboning a Deer will yield:
There is a chance to get various rare items when Butchering. This chance is much higher with the Viscera & Bits Skill learned.
|