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| {{Crafted | | {{Crafted |
| | Objects required=Rubble;1, Sifting Pan;1, The Shallows;1 | | | Objects required=Rubble;1, Sifting Pan;1, The Shallows;1 |
− | | Weight=0.01kg | + | | Weight= θ |
| }} | | }} |
| |} | | |} |
− | | + | {| |
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| ==About== | | ==About== |
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− | Melting .48kg of {{i|Goldflakes}} over a lit {{i|Crucible}} will give you a {{i|Golden Egg}}. When using a Crucible there is a chance to receive a {{i|Prince Rupert's Drop}} in addition to the item you are crafting. Each kg of Goldflakes is worth roughly 82 {{i|Silver Pieces}}.
| + | A variable amount of {{i|{{PAGENAME}}}} are received by chance when [[Sift Rubble|Sifting]] {{i|Rubble}}. Melting .48 kilograms of Goldflakes in a lit {{i|Crucible}} will give you a {{i|Golden Egg}} making each kilogram of Goldflakes is worth roughly 82x {{i|Silver Pieces}}. Goldflakes can be stored in a [[GameMenu/Build/Containers#Storage Container|Dry Goods Container]], [[GameMenu/Craft/Bags, Sacks & Vessels#Dry Goods Bags|Dry Goods Bag]]. or a {{i|Founding Father's Sash}}. |
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− | ==Sifting==
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− | To {{i|Sift Rubble}} {{i|Rubble}}, equip a {{i|Sifting Pan}} or {{i|Prospector's Pan}} and stand in {{i|The Shallows}}. Click [[Adventure]] -> [[Sift Rubble]]. This will change your mouse icon to a Sifting Pan, click again on The Shallows to begin Sifting. Each time you Sift it will consume 1x {{i|Rubble}} with a chance to get either {{i|Black Sand}}, {{i|Dravite}}, {{i|Goldflakes}}, {{i|Phosphophyllite}}, {{i|Rubellite}}, {{i|Uvarovite}}, or potentially nothing in return. You will have to repeat this process for each Rubble in your inventory or use a [[3rd Party Clients|Custom Client]] which allows you to automate the Sifting.
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− | Finding {{i|Any Raw Gem}} while Sifting reduces a bit of [[Insanity]]. Raw Gems have a variable number of Carats which can give a bonus to the Raw Gem's [[Affluence]] when cut on the {{i|Gemcutter's Wheel}}. Raw Gems also have a [[Hardness]] which refers to its odds of successfully being cut on a Gemcutter's Wheel. The Harder the Raw Gem, the less chance of success. Hardness is rolled when Sifting and is based on your [[Mines & Mountains]] Proficiency, the Mining bonus from [[Artifacts]] and chance.
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− | Finding {{i|Any Raw Gem}} during a [[Blood Moon]] will instead give you a {{i|Blood Shard}}.
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