Difference between revisions of "Teasel"

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{{Foraged
 
{{Foraged
 
| Where found=Autumnal, Badlands, Coniferous, Crag, Grassland, Greenwood, Marshland, Shrub, Woodland
 
| Where found=Autumnal, Badlands, Coniferous, Crag, Grassland, Greenwood, Marshland, Shrub, Woodland
| Weight=0.01kg
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| Weight= 0.01
}}
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}}  
 
{{AddCraft
 
{{AddCraft
 
| Objects required=Shears;1, Sheep;1
 
| Objects required=Shears;1, Sheep;1
 
}}
 
}}
 
|}
 
|}
 
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{|
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==About==
 
==About==
  
A {{i|Teasel}} is received rarely when Picking Foragables or Shearing a [[Ram]]. Older pilgrims may be interested in [[Trading|Buying]] this item from you.
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A {{i|Teasel}} is received rarely when Picking Foragables from any biome, or by chance when Shearing male {{i|Sheep}}. Each time Teasel is used there is about a 50% chance for it to break.
 
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{{:Artifacts|transcludesection=teasel}}
Teasel is used to lower the Difficulty on any item of Clothing. To use, select the Teasel from your inventory, then right-click on the item of Clothing you wish to use it on two times. The higher your {{i|Thread & Needle}} the more the Clothing's Difficulty will be lowered.
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|}
 
 
==How to Slot Artifacts==
 
 
 
Slotting is the process of taking an [[Artifact]] and attaching it to an item of Clothing.
 
 
 
1. Inspect your Artifact. Each Artifact has a Difficulty, [[Proficiencies]], and Bonuses.
 
* Difficulty is how hard the Artifact is to Slot. The first number is the Max Difficulty and the second the Minimum Difficulty.
 
* The Max Difficulty can be lowered towards the Minimum if your characters Proficiencies are high in same ones listed on the Artifact.
 
* Bonuses are how each Artifact benefits you gain when you wear the clothing that Artifact is Slotted to.
 
2. Inspect your item of Clothing. Clothing has Slots as well as also having a Difficulty.
 
* The Higher the {{i|Thread & Needle}} of the pilgrim who made the clothing the lower its Difficulty. {{i|Teasel}} can also be used to lower this Difficulty.
 
* The number of Slots is the number of Artifacts which can be added to that Clothing. Some Artifacts like {{i|Decorative Lace}}, add additional Slots.
 
3. Select your Artifact from your inventory and right-click it on the item of Clothing you wish to Slot.
 
* This will show you what % chance you have of a successful Slot. It is determined by a combination of both the Artifact and Clothing's Difficulty.
 
4. Select Slot to attempt to Slot your Artifact.
 
 
 
A Successful Slotting will see your Artifact attached to the item of Clothing. A unsuccessful Slotting will destroy the Artifact as well as one of the available Slots.
 
 
 
There is a chance to remove an Artifact from an item of clothing by making sure you have a pair of scissors, such as {{i|Steel Scissors}} equipped and turning the clothing into {{i|Rags}}. This will destroy the Clothing. The higher the scissors' Keen, the better chance there is to recover the Artifact.
 

Latest revision as of 16:34, 7 October 2023

Teasel icon.png Teasel
Where found:
Weight: 0.01
Required by: Objects
None
Structures
None
Alternative Acquisition:
Object(s) Required:

About

A Teasel icon.png Teasel is received rarely when Picking Foragables from any biome, or by chance when Shearing male Sheep icon.png Sheep. Each time Teasel is used there is about a 50% chance for it to break.

Changing Clothing's Difficulty

While generally Any Clothing icon.png Any Clothing's Difficulty is set by the Thread & Needle icon.png Thread & Needle of the pilgrim who made the Clothing, items of Clothing which have a Difficulty of 25, the highest Difficulty possible, can be lowered by selecting a Teasel icon.png Teasel and right-clicking it on the item of Clothing. Like crafting, the Clothing's new Difficulty will be based off the Thread & Needle of the person using the Teasel. This process is generally used on Developer and Store Bought Clothing.