Difference between revisions of "Deer"

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| Liftable or Inventory=Liftable
 
| Liftable or Inventory=Liftable
 
| Dead animal=
 
| Dead animal=
| Items gained=Raw Deer Hide, Raw Venison Steak, Raw Venison Cut, Meat Shreds, Brain
+
| Items gained=Raw Deer Hide, Raw Venison Steak, Raw Venison Cut, Meat Shreds, Brain, Deer Hoof
 
| Rare items=Stringy Sinew
 
| Rare items=Stringy Sinew
 
}}
 
}}

Revision as of 12:43, 11 August 2014

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): ?"?" is not a number.
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Deer


About

A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.


With the Hideworking skill, skinning a single deer will yield:

With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:


Note: It is important to skin the deer first, or the butchering will ruin the skin.