Difference between revisions of "Deer"

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| Where found=Grassland,Autumnal,Coniferous,Woodland
 
| Where found=Grassland,Autumnal,Coniferous,Woodland
 
| Skill to attack=Big Game Hunting
 
| Skill to attack=Big Game Hunting
| Blood (health)=15
+
| Blood (health)=?
 
| Liftable or Inventory=Liftable
 
| Liftable or Inventory=Liftable
 
| Dead animal=
 
| Dead animal=
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'''Note: It is important to skin the deer first, or the butchering will ruin the skin.'''
 
'''Note: It is important to skin the deer first, or the butchering will ruin the skin.'''
 
<br>
 
<br>
 
== Notes ==
 
* Attempted attacking [[deer]], after [[Recent Updates|rabbit update]], it does a ramming move for 10 [[blood]], one shots me I have, 10 [[Blood]], 8 [[Yellow Bile]].<br/>I am using [[fencing]], with [[engarde]] activated. --[[User:Cambrme|Cambrme]] 19:08, 7 July 2012 (CDT)
 

Revision as of 23:57, 9 August 2014

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): ?"?" is not a number.
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Deer


About

A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.


With the Hideworking skill, skinning a single deer will yield:

With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:


Note: It is important to skin the deer first, or the butchering will ruin the skin.