Difference between revisions of "Carpentry"

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(Added new item unlock to skill)
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|req = [[Whittling]]
 
|req = [[Whittling]]
 
|enabled = [[Coffer Making]] [[Pulleys & Levers]]
 
|enabled = [[Coffer Making]] [[Pulleys & Levers]]
|requiredby = [[Sawbuck]] [[Wooden Box]] [[Bucket]]
+
|requiredby = [[Sawbuck]], [[Wooden Box]], [[Bucket]], [[Torchpost]]
 
|cost = [[Arts & Crafts]]: 800  [[Hammer & Nail]]: 1000
 
|cost = [[Arts & Crafts]]: 800  [[Hammer & Nail]]: 1000
 
|caption = "Sure if they cannot cut, it may be said His saws are toothless, and his hatchets lead." <p>-Alexander Pope, Epilogue to Satires
 
|caption = "Sure if they cannot cut, it may be said His saws are toothless, and his hatchets lead." <p>-Alexander Pope, Epilogue to Satires

Revision as of 08:14, 8 May 2012

Template:Infobox skill

In-Game Text

"Sure if they connot cut, it may be said His saws are toothless, and his hatchets lead."

- Alexander Pope, Epilogue to Satires

Few skills are as important in the early days of a colony as that of carpentry. The noble art of molding, shaping and forging the prime timber of the New World into objects and items useful for the further advancement of faith and civilization is an essential skill for almost any would-be colonist. Carpentry allows you to construct sawbucks and to use them to make boards.