Difference between revisions of "Blood Soaked Cloth"

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(Created page with "{{Crafted | Objects required=Bleed;1, Coton;1, }} |} ==About== A {{i|Bleed}} effect does Blood damage over time until the Bleed stops or you are Knocked Out. Bleed i...")
 
 
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{{Crafted
 
{{Crafted
| Objects required=Bleed;1, Coton;1,
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| Objects required=Cotton Cloth;1,
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| Weight= 1.50
 
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==About==
 
==About==
  
A {{i|Bleed}} effect does [[Blood]] damage over time until the Bleed stops or you are [[Knocked Out]]. Bleed is caused by taking damage from certain attacks by animals such as [[Bear]]s,  [[Beaver]]s, [[Cougar]]s, [[Darkenbear]]s. [[March Hare]]s, and  [[Wishpoosh]]es, The Bleed effect can stack - the more intense the Bleed the faster it will drain your [[Blood]]. Both the Blood drain and the intensity of Bleed are magnified during a [[Blood Moon]]. Each time you lose Blood due to Bleed it will leave a {{i|Blood Splatter}} on the ground, unless you have any {{i|Cotton}} in your inventory it will instead absorb the Blood and become {{i|Blood Soaked Cloth}}.
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Crafting any {{i|Cotton Cloth}} with any [[Madness]] levels runs the risk of your Cotton Cloth becoming an unusable {{i|Blood Soaked Cloth}} instead.
 
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While it is possible for Bleed to go away on its own, it is faster and safer to apply a {{i|Tourniquet}}, especially with high levels of Bleed. To apply a Tourniquet right-click your Tourniquet while under the Bleed effect.
 

Latest revision as of 22:41, 17 September 2021

Blood Soaked Cloth icon.png Blood Soaked Cloth
Skill(s) required:
Object(s) required:
Weight: 1.50
Required by: Objects
None
Structures
None

About

Crafting any Cotton Cloth icon.png Cotton Cloth with any Madness levels runs the risk of your Cotton Cloth becoming an unusable Blood Soaked Cloth icon.png Blood Soaked Cloth instead.