Bear

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Revision as of 01:49, 27 December 2015 by Kralith (talk | contribs) (Add Spawnrate on Animal Paths)
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Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 150
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) on pickup: unknown (use 'none' if cannot be butchered)
Item(s) gained:
Rare item(s):
Bear


About

Warning! Bears are aggressive and will attack any Pilgrim that wanders to close. They also instill fear which drains Black Bile proportionate to how scared you are. Fear does not go away quickly and will drain a lot of black bile for players with low black bile, beware!

Butchering yields 30 meat shreds, 20 raw bear cuts, 15 raw bear steaks, 5 raw bear slab and 1 brain with all butchering skills.


  • Bears spawn 400% more on Animal Paths

Note: It is important to skin the bear first, or the butchering will ruin the skin.

Combat Behaviour

Like most animals in Salem, bears use hit-and-run AI, meaning they will aimlessly run around between hits. They have a big hitbox, so it shouldn't be hard to hit them while they move. They run faster than a player.

Bears also have a couple of special moves:

  • Roar - used outside combat and when enemy is not close enough. Increases fear debuff significantly. Best to stay close to the bear since it has increased damage if you try to run from the bear.
  • Stun - bear will stand on hind legs and hammer player with their paws causing 5 damage and short stun, both increasing with each successful stunning attack. Can be avoided as any other attack if player moves away fast enough. This attack has a huge area of effect and can also break your bones.
  • Bite - the bear will use this attack to sometimes deal a critical hit for 35+ blood damage (Increased by reeling)

All bear attacks cause reel and deal increased damage on reeling targets.