Difference between revisions of "Bear"

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{{Creature
 
{{Creature
 
<!-- Please separate entries with commas when more than one entry is required -->
 
<!-- Please separate entries with commas when more than one entry is required -->
| Where found=Grassland, Autumnal, Coniferous
+
| Where found=Grassland, Autumnal, Coniferous, Game Trail
 
| Skill to attack=Big Game Hunting
 
| Skill to attack=Big Game Hunting
 
| Blood (health)=150
 
| Blood (health)=150
 
| Liftable or Inventory=Liftable
 
| Liftable or Inventory=Liftable
 
| Dead animal=
 
| Dead animal=
 +
| Items on pickup= none
 
| Items gained=Raw Bear Skin, Raw Bear Slab, Raw Bear Steak, Raw Bear Cut, Meat Shreds, Brain
 
| Items gained=Raw Bear Skin, Raw Bear Slab, Raw Bear Steak, Raw Bear Cut, Meat Shreds, Brain
 
| Rare items=Stringy Sinew, Bear Paw, Enlarged Bear Heart
 
| Rare items=Stringy Sinew, Bear Paw, Enlarged Bear Heart
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==About==
 
==About==
  
'''Warning!''' ''<u>'''Bears are aggressive and will attack any Pilgrim that wanders to close.'''</u>'' They also instill [[Fear|fear]] which drains [[Black Bile]] proportionate to how scared you are. Fear does not go away quickly and will drain a lot of black bile for players with low black bile, beware!
+
{{i|Bear}} is an aggressive creature and will attack any Pilgrim or other [[Category:Creatures|creature]] that wanders to close. They also instill [[Fear|fear]] debuff which drains [[Black Bile]] proportionate to how scared you are. Fear does not go away quickly and will drain a lot of black bile for players with low black bile, beware!
  
Butchering yields following with all butchering skills:
+
*Bears spawn 400% more on [[Game Trail]].
  
*{{i|Raw Bear Skin}} x 1
+
===Combat Behavior===
*{{i|Brain}} x 1
 
*{{i|Raw Bear Slab}} x 5
 
*{{i|Raw Bear Steak}} x 19
 
*{{i|Raw Bear Cut}} x 20
 
*{{i|Meat Shreds}} x 30
 
  
*Small chance to get up to four {{i|Bear Paw}} per bear with [[Viscera & Bits]].
+
Like most animals in Salem, bears use hit-and-run AI, meaning they will aimlessly run around between hits. They have a big hitbox, so it shouldn't be hard to hit them while they move. They run faster than a player.
  
*Random chance to get {{i|Stringy Sinew}} per meat cut
+
Bears also have a couple of special moves:
  
'''Note: It is important to skin the bear first, or the butchering will ruin the skin.'''
+
* Roar - used outside combat and when enemy is not close enough. Increases fear debuff significantly. Best to stay close to the bear since it has increased damage if you try to run from the bear.
 +
* Stun - bear will stand on hind legs and hammer player with their paws causing 5 damage and short stun, both increasing with each successful stunning attack. Can be avoided as any other attack if player moves away fast enough. This attack has a huge area of effect and can also break your bones.
 +
* Bite - the bear will use this attack to sometimes deal a critical hit for 35+ blood damage (Increased by reeling)
  
 +
All bear attacks cause [[Reel|reel]] and deal increased damage on reeling targets.
  
*Bears spawn 400% more on Animal Paths
 
  
==Combat Behaviour==
+
==Resources==
 +
With the [[Hideworking]] skill, skinning a single bear will yield:
  
Like most animals in Salem, bears use hit-and-run AI, meaning they will aimlessly run around between hits. They have a big hitbox, so it shouldn't be hard to hit them while they move. They run faster than a player.
+
*{{i2|Raw Bear Skin}} x 1
  
Bears also have a couple of special moves:
+
{{Notice|Note: It is important to skin the bear first, or the butchering will ruin the skin.}}
 
 
* Roar - used outside combat and when enemy is not close enough. Increases fear debuff significantly. Best to stay close to the bear since it has increased damage if you try to run from the bear.
 
* Stun - bear will stand on hind legs and hammer player with their paws causing 5 damage and short stun, both increasing with each successful stunning attack. Can be avoided as any other attack if player moves away fast enough. This attack has a huge area of effect and can also break your bones.
 
* Bite - the bear will use this attack to sometimes deal a critical hit for 35+ blood damage (Increased by reeling)
 
  
All bear attacks cause reel and deal increased damage on reeling targets.
+
With all relevant butchering skills ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]], [[Tanning]], and [[Venison Cuisine]]), butchering a single bear will yield:
 +
*{{i2|Brain}} x 1
 +
*{{i2|Raw Bear Slab}} x 5
 +
*{{i2|Raw Bear Steak}} x 19
 +
*{{i2|Raw Bear Cut}} x 20
 +
*{{i2|Meat Shreds}} x 30
 +
*Small chance to get up to 4 {{i2|Bear Paw}} with [[Viscera & Bits]].
 +
*Random chance to get {{i2|Stringy Sinew}} for each butchered item
 
|}
 
|}

Revision as of 23:05, 12 December 2019

Basic Info:
switch to New Haven
Where found:
Attacking:
Skill required: Big Game Hunting
Blood (health): 150
Liftable or Inventory?: Liftable
Skinning/Butchering:
NOTE: Items and quantities depend upon skills known.
Item(s) gained:
Rare item(s):
Bear


About

Bear icon.png Bear is an aggressive creature and will attack any Pilgrim or other that wanders to close. They also instill fear debuff which drains Black Bile proportionate to how scared you are. Fear does not go away quickly and will drain a lot of black bile for players with low black bile, beware!

Combat Behavior

Like most animals in Salem, bears use hit-and-run AI, meaning they will aimlessly run around between hits. They have a big hitbox, so it shouldn't be hard to hit them while they move. They run faster than a player.

Bears also have a couple of special moves:

  • Roar - used outside combat and when enemy is not close enough. Increases fear debuff significantly. Best to stay close to the bear since it has increased damage if you try to run from the bear.
  • Stun - bear will stand on hind legs and hammer player with their paws causing 5 damage and short stun, both increasing with each successful stunning attack. Can be avoided as any other attack if player moves away fast enough. This attack has a huge area of effect and can also break your bones.
  • Bite - the bear will use this attack to sometimes deal a critical hit for 35+ blood damage (Increased by reeling)

All bear attacks cause reel and deal increased damage on reeling targets.


Resources

With the Hideworking skill, skinning a single bear will yield:

Note: It is important to skin the bear first, or the butchering will ruin the skin. {{{2}}}


With all relevant butchering skills (Field Dressing, Butcher's Thrift , Butchery, Tanning, and Venison Cuisine), butchering a single bear will yield: