User:©TriMoon™/Sandbox

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Revision as of 10:48, 10 June 2012 by ©TriMoon™ (talk | contribs) (→‎Semantics use: ingame menu layout)
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Semantics use

Lets try to describe properties of Objects using their placement in the game-menus to aid in later auto-categorization....

The current menus are layout like this
(as far as i'm able to see them)
  • Build (isBuildable)
    • Buildings & Structures (isBuildings&Structures)
      • Claims & Defenses (isClaims&Defenses)
    • Containers
    • Tools & Utilities
  • Craft (isCraftable)
    • Clothes, Equipment & Weapons
      • Hats, Caps & Helmets
      • Tools & Weapons
    • Food
      • Forage & Freerange
      • Meat & Game
    • Inspirationals
      • Collections & Potpourris
      • Masques
      • Toys
    • Miscellaneous Tools
      • Fishing Equipment
      • Keys & Locks
    • Processing & Materials

fe. Blazing Brazier, would need:

  • isBuildable=true
  • isBuildings&Structures=true
  • isClaims&Defenses=true