User:©TriMoon™/Sandbox
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Semantics use
Lets try to describe properties of Objects using their placement in the game-menus to aid in later auto-categorization....
- The current menus are layout like this
- (as far as i'm able to see them)
- Build (isBuildable)
- Buildings & Structures (isBuildings&Structures)
- Claims & Defenses (isClaims&Defenses)
- Containers
- Tools & Utilities
- Buildings & Structures (isBuildings&Structures)
- Craft (isCraftable)
- Clothes, Equipment & Weapons
- Hats, Caps & Helmets
- Tools & Weapons
- Food
- Forage & Freerange
- Meat & Game
- Inspirationals
- Collections & Potpourris
- Masques
- Toys
- Miscellaneous Tools
- Fishing Equipment
- Keys & Locks
- Processing & Materials
- Clothes, Equipment & Weapons
- Build (isBuildable)
fe. Blazing Brazier, would need:
- isBuildable=true
- isBuildings&Structures=true
- isClaims&Defenses=true
{{#set:isClaims&Defenses=y}}
- Sample Query
- (listing all pages where isBuildable==true)
- Sample Query
- (listing all pages where isBuildings&Structures==true)
- Sample Query
- (listing all pages where isClaims&Defenses==true)
- Sample Query
- (listing all pages where isBuildable==false && isClaims&Defenses==true)