Difference between revisions of "Deer"
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| Where found=Grassland,Autumnal,Coniferous,Woodland | | Where found=Grassland,Autumnal,Coniferous,Woodland | ||
| Skill to attack=Big Game Hunting | | Skill to attack=Big Game Hunting | ||
− | | Blood (health)= | + | | Blood (health)=? |
| Liftable or Inventory=Liftable | | Liftable or Inventory=Liftable | ||
| Dead animal= | | Dead animal= | ||
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'''Note: It is important to skin the deer first, or the butchering will ruin the skin.''' | '''Note: It is important to skin the deer first, or the butchering will ruin the skin.''' | ||
<br> | <br> | ||
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Revision as of 23:57, 9 August 2014
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About
A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.
With the Hideworking skill, skinning a single deer will yield:
- Raw Deer Hide x 1
With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery, Tanning and Venison Cuisine), butchering a single deer will yield:
- Meat Shreds x 7
- Raw Venison Cut x 6
- Raw Venison Steak x 4
- Brain x 1
- Random chance to get Stringy Sinew per meat cut
Note: It is important to skin the deer first, or the butchering will ruin the skin.