Difference between revisions of "Deer"
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Note: It is important to skin the deer first, or the butchering will ruin the skin. | Note: It is important to skin the deer first, or the butchering will ruin the skin. | ||
− | + | With the [[Hideworking]] skill, skinning a single deer will yield: | |
*1 [[Raw Deer Hide]] | *1 [[Raw Deer Hide]] | ||
− | With all butchering skills acquired, butchering a single deer will yield: | + | With all butchering skills acquired ([[Field Dressing]], [[Butcher's Thrift ]], [[Butchery]]), butchering a single deer will yield: |
*7 [[Meat Shreds]] | *7 [[Meat Shreds]] | ||
*6 [[Raw Venison Cut]]s | *6 [[Raw Venison Cut]]s |
Revision as of 21:57, 3 June 2012
This article is Legacy content. Providence used to be the main hub of the new world before February 29th, 2024. It is now only accessible to older players.
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* random chance of obtaining, see notes below
Description
A peaceful creature often found wandering the grasslands and forests of Salem. Deer make good sources of meat and provide hides for creating Leather.
Note: It is important to skin the deer first, or the butchering will ruin the skin.
With the Hideworking skill, skinning a single deer will yield:
With all butchering skills acquired (Field Dressing, Butcher's Thrift , Butchery), butchering a single deer will yield:
- 7 Meat Shreds
- 6 Raw Venison Cuts
- 4 Raw Venison Steaks
- 1 Brain
- Random chance to get Stringy Sinew per meat cut
Deer are safe to attempt around 15 Blood/15 Yellow Bile with Backalley Pugilism.