Difference between revisions of "User:©TriMoon™/Sandbox"

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;The current menus are layout like this: (as far as i'm able to see them)
 
;The current menus are layout like this: (as far as i'm able to see them)
:*Build ''(isBuildable)''
+
:*Build ''([[Property:isBuildable|isBuildable]])''
:**Buildings & Structures ''(isBuildings&Structures)''
+
:**Buildings & Structures ''([[Property:isBuildings&Structures|isBuildings&Structures]])''
:***Claims & Defenses ''(isClaims&Defenses)''
+
:***Claims & Defenses ''([[Property:isClaims&Defenses|isClaims&Defenses]])''
:**Containers
+
:**Containers ''([[Property:isContainers|isContainers]])''
:**Tools & Utilities
+
:**Tools & Utilities ''([[Property:isTools&Utilities|isTools&Utilities]])''
:*Craft ''(isCraftable)''
+
:*Craft ''([[Property:isCraftable|isCraftable]])''
:**Clothes, Equipment & Weapons
+
:**Clothes, Equipment & Weapons ''([[Property:isClothes,Equipment&Weapons|isClothes,Equipment&Weapons]])''
:***Hats, Caps & Helmets
+
:***Hats, Caps & Helmets ''([[Property:isHats,Caps&Helmets|isHats,Caps&Helmets]])''
:***Tools & Weapons
+
:***Tools & Weapons ''([[Property:isTools&Weapons|isTools&Weapons]])''
:**Food
+
:**Food ''([[Property:isFood|isFood]])''
:***Forage & Freerange
+
:***Forage & Freerange ''([[Property:isForage&Freerange|isForage&Freerange]])''
:***Meat & Game
+
:***Meat & Game ''([[Property:isMeat&Game|isMeat&Game]])''
:**Inspirationals
+
:**Inspirationals ''([[Property:isInspirationals|isInspirationals]])''
:***Collections & Potpourris
+
:***Collections & Potpourris ''([[Property:isCollections&Potpourris|isCollections&Potpourris]])''
:***Masques
+
:***Masques ''([[Property:isMasques|isMasques]])''
:***Toys
+
:***Toys ''([[Property:isToys|isToys]])''
:**Miscellaneous Tools
+
:**Miscellaneous Tools ''([[Property:isMiscellaneousTools|isMiscellaneousTools]])''
:***Fishing Equipment
+
:***Fishing Equipment ''([[Property:isFishingEquipment|isFishingEquipment]])''
:***Keys & Locks
+
:***Keys & Locks ''([[Property:isKeys&Locks|isKeys&Locks]])''
:**Processing & Materials
+
:**Processing & Materials ''([[Property:isProcessing&Materials|isProcessing&Materials]])''
  
 
fe. [[Blazing Brazier]], would need:
 
fe. [[Blazing Brazier]], would need:

Revision as of 08:26, 14 June 2012

{{infobox}}:
Template:Infobox/debugTheme Template:Infobox/debugTheme
Template:Infobox/debugTheme Template:Infobox/debugTheme

Semantics use

Lets try to describe properties of Objects using their placement in the game-menus to aid in later auto-categorization....

The current menus are layout like this
(as far as i'm able to see them)

fe. Blazing Brazier, would need:

  • isBuildable=true
  • isBuildings&Structures=true
  • isClaims&Defenses=true

Sample Querries

{{#set:isBuildings&Structures=y}}


Listing all pages where
isBuildable==true

no results

Listing all pages where
isBuildings&Structures==true

no results

Listing all pages where
isClaims&Defenses==true

no results

Listing all pages where
isBuildings&Structures==true && isClaims&Defenses==false

no results